Just one of those days . . .

Tortoise

First Post
The most recent session of D&D for me included something I feel certain most of us have encountered at least once in our gaming lifetimes.

While I'm currently playing 4e, this is by no means something specific to any edition so please chime in if you "know the feeling".

In a combat, needing to push harder to turn the tide, luck had not been with me through many combats in the campaign and the enemy appeared to have the upper hand:

Roll to hit: 1
Laughter from other players and DM (common event for this character)
Spend action point
Second roll to hit: 1
More laughter

Our team tactics were great and we won the day, but sometimes you just can't catch a break.

:p
 

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I don't know why, but across multiple editions and even entire game systems there are certain characters that the dice just hate.

You can be playing another character and use the same dice and get perfectly normal results. It can get frustrating if you really like the character.
 



Been there, done that. Executed the offending die:
Total Bullgeek

A curse I have been under for many years, when playing a PC: the die will come up 1 for the most dramatic action. I don't think I have ever, in 30 years, had a PC that I was playing "win the day" in any situation.

Bullgrit
 

Playing Talisman last night, a friend was playing the warrior - who rolls two dice for combat and takes the better one. Fighting an animal that rolls max for its attack. "Don't roll a one" we laugh.

Double 1's come up.

Meanwhile, my monk was apparently arm-wresting everything he ran across in the game (I'd tie exactly with the monster so neither one of us ended up hurt). I guess my kung-fu just wasn't good enough...
 

I had a campaign ending main villain who'd been totally decked up to be deadly against a seven-person party. For a tiny bit of extra pain I gave him two bodyguards who were individually abour par with the weakest PC.

So, of course, The BBEG failed practically everything he did, and died like a rat.

His bodyguards exceeded all expectations and killed five PC's.

I spent the rest of the night convincing everyone that, no, one of the bodyguards wasn't actually the BBEG. :blush:
 

Had something like that happen recently at Encounters. The player had a big blast effect spell he was unleashing that could hit every monster....and one unconscious player. The party determines it's necessary as this could take out the monsters. Of course, he misses each of the monsters and crits on the player, thereby killing him.


Laughter ensued.
 

Had something like that happen recently at Encounters. The player had a big blast effect spell he was unleashing that could hit every monster....and one unconscious player. The party determines it's necessary as this could take out the monsters. Of course, he misses each of the monsters and crits on the player, thereby killing him.


Laughter ensued.

LOL
Reminds me what my very same 1/action point/1 character had happen earlier in the campaign:

Using area effect attacks and risking hitting party members to try to clear minions away so we could move. Miss the minions, hit party member followed by miss minions, hit self.

I must be running a cursed swordmage.

:p
 

Player: I've got it! I'll just attack the tree that I'm standing next to, so that it will fall over and block the enemy's path. It should slow them down a bit.

DM (me): Sure, just make an attack roll against the tree.

Player: Okay. What's the AC of a tree, anyway?

*rolls d20*

DM: Who cares. Just don't roll a...

*both look down at the d20*

DM: ...one.

Player: Oh, come on!
 

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