Just picked up the Expanded Psionics Handbook

Piratecat said:
My beloved local game store, Pandemonium Books & Games in Harvard Square, are apparently getting theirs in tomorrow evening. Looks like I'll have to take a jaunt into town. :D

So PC, Bandito has already hinted to me that your campaign may never convert over to 3.5. Which version of the psionics rules are you going to use?
 

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0 Level Powers: Most have been boosted up to 1st level and can be augmented further. Far Hand can be augmented for range and weight.

Fewer Powers: Yes Psions get fewer powers because most of the power chains have been combined into one power. There is only one Astral Construct power at 1st level. By using Augmentations, you can manifest bigger Astral Constructs. Precognition is a 1st level power too, combining the Inkling-Precog chain.

Name changes: A bunch of psionics has had it's name changed. Savants are now Kineticists, Biocurrent has been rolled into Energy Current. Concussion is now Concusive Blast. Read carefully.

MIA: A few things do seem to be lost. Acid is not listed as an available energy type. Sever the Tie is gone as are all the "Improved" versions of powers as this is now handled by Augmentations.
 

Got Time?

Does anyone with a copy of the new book have the time to post the Table of Contents? That'd really help those of us that aren't close enough to a decent gaming store decide if it's worth ordering on Amazon or the like... . Much appreciation, if you do. ALX
 

My beloved local game store, Pandemonium Books & Games in Harvard Square, are apparently getting theirs in tomorrow evening. Looks like I'll have to take a jaunt into town.

Hey, I've been there! Very cool place :)

Damn shame my local place probably won't get it until next Friday, too bad I already preordered or I may have had to go wandering around Hahvahd Square looking for it again ;)
 

Sounds interesting, i can't wait to get the book!

As someone else already asked, has anyone heard anything about when the v.3.5 Psionic rules will be added to the SRD? Or is this book, just like Unearthed Arcana released under the OGL?
 

Swack-Iron said:
So PC, Bandito has already hinted to me that your campaign may never convert over to 3.5. Which version of the psionics rules are you going to use?

Nah, we switched over to 3.5 last game. We'll probably use the new psionics rules as soon as we read them.
 

Piratecat said:
Nah, we switched over to 3.5 last game. We'll probably use the new psionics rules as soon as we read them.

You're going to take that long? We were using 3E D&D rules (over 2E) before we read them!

Alright, I'm exaggerating somewhat. :D (What I mean is that in the days before 3E was released, I was running a hybrid campaign based on what Eric Noah was telling me. Oh, and using some of the 3.5E rules based on the threads on this board, later on! ;))

Cheers!
 
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I have an odd question and a serious question:

Odd question first:

Why does the Elan get a +0 ECL and the Dromites get +1? to be honest, it seems like it should be the other way around? <shrug>

And now the question I actually expect some sort of answer to:p :

IS the 3.5 Meta mind really exaclt like the 3.0 metamind? where you take a PrC that supposedly gives you lots of power points, but actually gives you FEWER PP's and craptacular powers? "Cause if they didn't change it to caster progression or something, I'm a gonna be PO'd.
 
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Cergorach said:
Sounds interesting, i can't wait to get the book!

As someone else already asked, has anyone heard anything about when the v.3.5 Psionic rules will be added to the SRD? Or is this book, just like Unearthed Arcana released under the OGL?
They are putting it into the SRD.
 

After reading more of it...I think that the Expanded Psionics Handbook is a 500% improvement over it's last incarnation. With the way powers scale and their more general nature, I can see them easily capable of replacing magic as the default preternatural power set. The various energy powers are flexible in the type of damage that they do, and they range from bursts, to rays, to touch attacks, and more. I see the Kinetisist as being a potentially better blaster-type than a Sorcerer.

The most unbalancing thing that I have seen is the new creature called the Unbodied. This creature is stated out for use as a PC race at the end of it's entry with only a +4 level adjustment. It has a metric F*** ton of innate powers, stat increases, 4 racial hit dice (+feats and skills), and it's considered a 4th level Psion (Telepath) for stacking with class levels. Unbalanced or not, who wouldn't want to play Saint Jack the Bodiless?
 

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