Just picked up the Expanded Psionics Handbook

Thaumaturge said:
I just hope these 2 action types make it into the SRD/RSRD so other companies can use them now, not whenever 4e roles arround.

Given that the Expanded Psionics rules will be in the SRD within a month (or so), I think we have nothing to fear! :)

Cheers!
 

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Psion said:
How about Githyanki and Githzerai? Any updates their to atone for the recent oxymorons of non-psionic Gith?

They now have Githyanki, Psionic and Githzerai, Psionic, the writeup is a little confusing, but it seems you are suppose to build them as normal npc races, and regardless of class they get some basic psionic powers that increase with level. Both have 1st level warrior's as examples.
 

Wikidogre said:
So how are the little BLUE bastards now :D

Did they nerf them or keep them the same and update them to 3.5
What is the LA

Spanks

Blues have a "Bues as Characters" section.
Blue PCs get:
-2 Str, +2 Int, -2 Cha
Small Size
Speed: 30
Darkvision 60ft
Naturally Psionic: 1 bonus PP at first level
Racial Skills: +4 Move Silenty and Ride. (Ride? Maybe they meant Hide? :\ )
CR: 1

The Blue listed is statted as a 1st level psion.
 

Can anyone post the Fist of Zuoken fluff text? I'm not much interested in the crunchy bits, as a Greyhawk-phile I'm interested in the level of faithfulness that was kept towards Zuoken.

For those in the know and can discern it, could you post other examples of usage of Greyhawkiana in the book?

Thanks!


Regards,
Eric Anondson
 

Eric Anondson said:
Can anyone post the Fist of Zuoken fluff text? I'm not much interested in the crunchy bits, as a Greyhawk-phile I'm interested in the level of faithfulness that was kept towards Zuoken.

For those in the know and can discern it, could you post other examples of usage of Greyhawkiana in the book?

Thanks!


Regards,
Eric Anondson

Not a lot of info here. As you probably already know, they are psionic monks. They develope their abilities and take it upon themselves to protect other psionic creatures.
 

Wow! Cool new power:

Decerebrate [Psychoportation]
You selectivly teleport away part of the victem's brain stem. He becomes a vegetable for 1d4 days before he dies. He can only be saved with Greater Restoration or a similar effect 7th level or higher.

:cool:
 

Another cool new power:

Death Urge [Telepathy]
You plant a hidden death urge into the subject's subconsious. On the subject's next turn, it looks for the quickest method to end it's life and attempts to do so.

BWAHAHA! Telepaths get a whole new toybox of uber-evilness.
 

Ashrem Bayle said:
Another cool new power:

Death Urge [Telepathy]
You plant a hidden death urge into the subject's subconsious. On the subject's next turn, it looks for the quickest method to end it's life and attempts to do so.

BWAHAHA! Telepaths get a whole new toybox of uber-evilness.

Erm, that was in 3.0 :) [as Fatal Attraction].
 

reiella said:
Erm, that was in 3.0 :) [as Fatal Attraction].

Big change though, now it effects the target instantly and he tries to kill himself in the next round. In 3.0, it took 1d4 days before it took effect.

Essentially, it has become a combat power instead of a...uh...assassination power?
 


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