Just picked up the Expanded Psionics Handbook


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Ashrem Bayle said:
Big change though, now it effects the target instantly and he tries to kill himself in the next round. In 3.0, it took 1d4 days before it took effect.

Essentially, it has become a combat power instead of a...uh...assassination power?

Ah okie, me got confused slightly between your post of that power and the Decerebrate, and some numbers got jumbled in my head :).

Good deal though :)
 




I'm interested to see what schism does I hope it isn't like it was in 3e where it basically was a haste effect without the ac bonus, if they had to didtch the old haste the old schism should go as well. Also some of these psionic X powers seem wierd, why not just call it fabricate why psionic fabricate, and why it there a greater psionic fabrocate why can't augmentations handle the difference, and god I hope they made true creation not suck cause wow it sucked in 3e.

Planar traval I didn't see on the nomad list(though etheral travel is) I wonder if its a general power? I kind of looked after someone made the genesis can't travel to it whiner comment. Cause I guess I was one of those whiners since I said that was a freakin brain dead idea.
 

John Q. Mayhem said:
I just want to know who this "Jack the Bodiless" guy is. Is he from the writings of the author mentioned earlier?


yes. Julian may wrote a book series called the plyocine exile? in its background a human evolved to just a brain of psionic energy named jack was mentioned a lot. Jack the bodiless. Eventually a jack the bodiless book/series came out. The plyocine books were good enough for me for me to read them twice despite the use of the lame plot device characters (felicia or something and Jack's brother) But the psionic poweres were cool the aliens were cool, and some of the characters were really cool.
 

Shard O'Glase said:
I'm interested to see what schism does I hope it isn't like it was in 3e where it basically was a haste effect without the ac bonus, if they had to didtch the old haste the old schism should go as well. Also some of these psionic X powers seem wierd, why not just call it fabricate why psionic fabricate, and why it there a greater psionic fabrocate why can't augmentations handle the difference, and god I hope they made true creation not suck cause wow it sucked in 3e.

Schism allows a 2nd "you" to only do purely mental powers. The powers it manifests are as if you were 6 levels lower than your current manifester level. Seems only Telepaths can have it without a feat. First action is available the round AFTER schism is manifested. Make 2 saves versus charm/compulsion if both fail, schism ends. Otherwise, 1 round/level. Second mind is immune to haste, the character is not.


Planar traval I didn't see on the nomad list(though etheral travel is) I wonder if its a general power? I kind of looked after someone made the genesis can't travel to it whiner comment. Cause I guess I was one of those whiners since I said that was a freakin brain dead idea.

Plane Shift, Psionic = Psion/wilder 5, 9pp. You have to REFERENCE the PHB for the description of the spell.
 

Ashrem Bayle said:
Big change though, now it effects the target instantly and he tries to kill himself in the next round. In 3.0, it took 1d4 days before it took effect.

I always found that one kind of spurious, myself.

"Ialdabode, what did you do to the Gray Render?"
"HA! I just gave him a death urge! In about 2 days he'll throw himself from the nearest convenient cliff."
"Um, that's great, but... what about right nowwwwIIIEE! AHH! AHH! HE'S EATING MY FACE! HELP! HELPEPIPLPLGPLGPLGRGRG!"
 

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