Just picked up the Expanded Psionics Handbook

With these new rules, hoe easy/difficult will it be to convert 3.0 psionic modules such as If Thoughts Could Kill over? Also, what about non-WotC psionic prestige classes?
 

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alaric said:
"Bow before my overpowering mental prowess, I will dominate your mind, and control your actions.....at least for the next 12 to 18 seconds...."

Meh. I'd just change the arcane version to Concentration.

I feel your pain though, I really miss True Telekinesis. Broken though it may be, it was still really cool. :(
Oh well, I can get by with a metapsionic'ed Telekinetic Sphere.
 
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So I'm working on my new character. He is a 3rd level Elan Kineticist. Here is his psionics info.

Power Points: 19 [11 + 4 + 2(Elan) + 2(Psionic Talent)]
Powers:
Control Object
Energy Ray*
Far Hand*
Force Screen*
Matter Agitation
Energy Missile*
Energy Push*
*Can be augmented

Feats:
Overchannel
Talented
Psionic Talent

Ouch! This guy is going to be the premiere "blaster" in the party.
 
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What did they do with Animal Affinity? Is it just a general increase in a stat, or an enhancement bonus? Is it augmentable?

Also, what did they do to the bite and claw powers? Did they turn them all into one augmentable power?
 

alaric said:
"Bow before my overpowering mental prowess, I will dominate your mind, and control your actions.....at least for the next 12 to 18 seconds...."

Look what they did to Dominate, Psionic. The 3.0 power was 1 day/level, the arcane version is 1 day/level, but for the telepath, supposedly the ultimate mental masters it's .... Concentration?


Wow that's a world of dumb. They made a similarly moronic screw up in 3.0 with monster dominate lasting rounds for the psion and days for the wiz/sor. At least they errataed that relatively quickly, so hopefully they shall remove their heads from their butts and give the mental domination class some powers that at least equal those of a generalist mage at mental domination.
 

After reading the entire threat, I didn't see someone put up something on the psionic yuan-ti.

As yuan-ti are my favorite villains, I'd wonder whether someone who has the books could please sum up for me what's changed for yuan-ti in the book?

I feel somewhat childish about this but my book is due yet another week from now (Germany *sigh*)

Thanks in advance :-)
 

Zack2216 said:
What did they do with Animal Affinity? Is it just a general increase in a stat, or an enhancement bonus? Is it augmentable?

Also, what did they do to the bite and claw powers? Did they turn them all into one augmentable power?

Animal Affinity is a +4 enhancement bonus to any attribute, you can augment to add bonus's to more than one attribute.

Claw of the Beast is a swift action that lasts 1hour/level, and is augmentable to do extra damage.

Bite of the Wolf is 1 minute/level, but the damage scales without augmentation up to 5d8 at 20th level (not bad for a single power point).
 

Ssyleia said:
After reading the entire threat, I didn't see someone put up something on the psionic yuan-ti.

As yuan-ti are my favorite villains, I'd wonder whether someone who has the books could please sum up for me what's changed for yuan-ti in the book?

I feel somewhat childish about this but my book is due yet another week from now (Germany *sigh*)

Thanks in advance :-)

Like some of the other monsters in the book, Yuan-Ti are now Yuan-Ti, Psionic. They list the Pureblood, Halfblood, and Abomination variants. They all get Alternate Form, Darkvision, Power Resistance, and a handful of psi-like abilities, a good many of which are at will.
 

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