Encoron, a high level necromancer
Encoron: human necromancer 14; CR 14; HD 14d4 +14; init +6(+2 dex +4 improved initiative; AC 15(Bracers of Armor +3, dex +2, amulet of natural armor +1); Spd 30 ft; Atk: dagger +6 melee (1d4-1 Damage); AL: NE; SV fort +5 ref +6 will +9; Str 8 Dex 15 Con 12 Int 23 Wis 11 Cha 16.
Skills and feats: concentration +18, jump +7, Spellcraft +23 knowledge (arcanina) +23 move silently +10 spot+8 listen+8. Extend spell, scribe scroll, leadership, brew potion, improved unarmed strike, deflect arrows, leadership, dodge
Items: Staff of Death, Headband of Intellect +4, dagger, Bracers of Armor +3, amulet of natural armor +1, 3000 GP.
Spells prepared: 4/7/6/6/6/5/4/3:0th-read magic x 2, light, detect magic. 1st-shield x 2, ray of enfeeblement x 2, alarm, obscuring mist x 2. 2nd- mirror image x 2, rope trick, see invisibility x2, extended ray of enfeeblement x 2. 3rd- vampiric touch x 2, fireball, fly, dispel magic x 2. 4th- stone skin x 2, improved invisibility x 2, fear, charm monster. 5th- animate dead x 2, cone of cold x 2, hold monster. 6th- circle of death, disintegrate, mass haste x 2, summon monster VI. 7th- finger of death, power word: stun, spell turning
Spells known: Oth-all 1st ray of enfeeblement, alarm, shield, cause fear, jump, obscuring mist. 2nd - spectral hand, see invisibility, mirror image, rope trick. 3rd- vampiric touch, dispel magic, fireball, fly. 4th-fear, charm monster, stone skin, improved invisibility. 5th-anamate dead, cone of cold, summon monster V, hold monster. 6th- circle of death, disintegrate, mass haste, summon monster VI. 7th- finger of death, power word: stun, summon monster VII, spell turning.
New magic item:
Staff of death:
Having only 25 charges, the staff of death stores less magical energy than other staves. The staff has the following powers
Cause fear (1 charge)
Scare (2 charges)
Animate dead (3 charges)
Market price: 15,000 GP
Caster level: 11th