Maelicent scuttles over the giant crocodile's carcass to secure the room beyond. An arrow at the ready, the goblin does a careful turn of the hexagon-shaped stone room. Two of his arrows lie intact to the right, and a third arrow is splintered into two nearly useless fragments. One of Voadam's darts lies at hand to the left, and directly behind the crocodile's jagged spiked tail lies an intact bolt that misfired from Gamad's crossbow.
Other than the dishevelled mess within the room, three sets of double stone doors lie closed to the north, south, and east respectively. While the doors are much like the set bashed open by the crocodile, they differ in one marked aspect; each sports a rune some five feet in diameter that has been carefully detailed both with awl and chisel and paint. The rune itself is bold and, though obviously antiquated, draws the eye. In the center of each runic diameter, in a bas relief indentation, lies a large brilliantly-hued gem. The door rune to the north sports a golden gem that glitters as fiercely as the noonday sun during the month of Reven. In the rune gracing the southern doors is a gem azure as the deepest reaches of the most pristine mountain lake, cold, wondrous, and pure. Forward, to the east, the grass-hued stone lying dead in the center of the rune is the largest of the three. Though the green stone does not glitter as fiercely as does the canary-colored gem, nor does it speak of pastoral scenes of lakeside peace, the stone is verdant, alive with life. When Maelicent steps into the hexagonal chamber, a low thrum issues from the eastern doors.