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Keep on the Shadowfell preview

It is USD $29.95. It's a bit steep, but the maps are really nice. I hope they do all the adventures this way.

Blue Slime:

[SBLOCK]The Blue Slime Level 3 Solo Brute
Large Natural Beast (Ooze) XP 750
Init 0, Perception +7, Tremorsense 10 (can "feel" any creature in contact with the ground within 10" without a Perc check)
HP 204/102 AC 18 Fort 15 Ref 17 Will 14
Immune Charm, Fear, Resist Acid 5
Saves +3, Action Points 2, Speed 5, Swim 5
:bmelee: Slam (Stand, AW) Reach 2, +8 vs AC, 1D6+6 & ongoing 5 Acid (save)
:melee: Double (St, AW) 2 Basics
Slime Erruption (Stand, Rech :5: :6: ) Close Burst 3, +6 vs Ref, 1D6+6 Acid damage, Miss 1/2
Stench Pulse (Stand, Encounter) Close Burst 4, +6 vs Will, Targets Dazed and Weakened (save ends)
Bloodied Erruption (Immed, when hits 0 HP) Slime Erruption without recharge
Align, UN
Str 13 (+2) Con 11 (+1) Dex 8 (0) Int 1 (-4) Wis 12 (+2) Cha 1 (-4)

Description: The Amorphous form of this creature seems to engulf everything around it. The Blue ooze of its body bulges and reaches outward with fluid appendages.

There you go.
Don't know why it's Bloodied erruption is called "bloodied" when it's "dead" at the time, but oh well.

The blue slime starts underwater in a dark flooded cave and presumably surprises the party. [/SBLOCK]

Fitz
 
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I would suggest we can see a lot of how Mearls got his Water Elemental from the ooze here for his ToEE 4E game.

The feel of that Ooze is very watery to me at least.
 



FitzTheRuke said:
Rechan said:
Thanks Fitz! Though that ought to go behind a cut. :)

Yeah uh... how do you DO that. (I'm not too savvy. Took me forever to learn how to QUOTE people. :cool:

Fitz
same way you do quotes just put "sblock" (minus quotes as always) in the square brackets at the beginning and end. Don't forget the / in the end tag.
 


So I've looked over the D&DXP and Shadowfell characters and boy is there <puts on Ricky Ricardo's voice> "a lot of explaining to do." The fighters have seemingly different trained skill totals, the elf half a seemingly missing "multiclass" racial trait, among others. I thought I had a good (if incomplete) grasp of racial and class design from the D&DXP characters and excerpts, but there are a few things in these Shadowfell characters which make it a bit tougher to guage the race and class balance.
 

FitzTheRuke said:
It is USD $29.95. It's a bit steep, but the maps are really nice. I hope they do all the adventures this way.

Blue Slime:

[SBLOCK]The Blue Slime Level 3 Solo Brute
Large Natural Beast (Ooze) XP 750
Init 0, Perception +7, Tremorsense 10 (can "feel" any creature in contact with the ground within 10" without a Perc check)
HP 204/102 AC 18 Fort 15 Ref 17 Will 14
Immune Charm, Fear, Resist Acid 5
Saves +3, Action Points 2, Speed 5, Swim 5
:bmelee: Slam (Stand, AW) Reach 2, +8 vs AC, 1D6+6 & ongoing 5 Acid (save)
:melee: Double (St, AW) 2 Basics
Slime Erruption (Stand, Rech :5: :6: ) Close Burst 3, +6 vs Ref, 1D6+6 Acid damage, Miss 1/2
Stench Pulse (Stand, Encounter) Close Burst 4, +6 vs Will, Targets Dazed and Weakened (save ends)
Bloodied Erruption (Immed, when hits 0 HP) Slime Erruption without recharge
Align, UN
Str 13 (+2) Con 11 (+1) Dex 8 (0) Int 1 (-4) Wis 12 (+2) Cha 1 (-4)

Description: The Amorphous form of this creature seems to engulf everything around it. The Blue ooze of its body bulges and reaches outward with fluid appendages.

There you go.
Don't know why it's Bloodied erruption is called "bloodied" when it's "dead" at the time, but oh well.

The blue slime starts underwater in a dark flooded cave and presumably surprises the party. [/SBLOCK]

Fitz
Fitz, could you post (or e-mail me) the descriptions for these creatures?

[sblock]Goblin Sharpshooters
Goblin Cutters
Fat Goblin
Guard Drakes
Hobgoblin Torturer
Skeleton Warriors
Decrepit Skeletons
Skeleton Knight
Kruthik Adult
Kruthik Young
Kruthik Hatchlings
Corruption Corpses
Clay Scout
Orcus Underpriest
Deathlock wight
[/sblock]
 


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