I was referring to the fact that you're able to "shift" *any* monster/NPC, regardless of its INT. Why would an iron golem or bulette even *care* about trying to dodge a dagger?
I am not intimately familiar with all the maps from DDM or from Fantastic Locations, but I was informed by a DDM champion at my store that some of the maps are recycled, though cleaned up and possibly altered (like Blood Rock removed).FunkBGR said:Thalmin -
Are the maps orginal maps? I got the impression that they are, and your comment just meant that they were like the DDM maps, and could easily be used as such, except they don't have the victory point areas.
Just trying to clear up the confusion about maps.
Primal said:I permit leveling up only after the adventure is ended and the PCs have time to relax and rest (for more than just 6 hours) in safety.
Primal said:Certainly, but I don't think they would specifically care about someone throwing daggers at them -- at least not enough to shift.
Yes. Tactics for each encounter, retreat info for some.Ghaerdon Fain said:Does it mention how and when an enemy will retreat and what penalties and tactics are used?