Helldritch
Hero
Every time I played in the DL universe, I had Kenders. None of them ever caused trouble as I had exactly stressed that the player was not entitled to steal anything of value from any players. I had made a small rule that anything the Kender might need might be in his pack/pouch/boots/pocket or whatever. From a copper to a single lock pick (or fish bone) in his boots that exactly fitted the lock of the prison... The "I need a bottle to take a sample" was often answered by the kender saying:" Would a bottle like this one be of use?". Kender were always seen as useful but at times, the players might be short changed by a steel or two that the kender happily provided back "Gee's you're lucky that I have spare change aren't you?"
Once a M-U was out of component because his pouch was stolen. The kender miraculously had the exact component needed in his pocket (a rose petal and a pinch of sand in a small packet). Yep, Kender were seen as fun and useful. Yep, sometimes they were taking a bigger share of the treasure, but which rogue never took a bonus for their toil?
Once a M-U was out of component because his pouch was stolen. The kender miraculously had the exact component needed in his pocket (a rose petal and a pinch of sand in a small packet). Yep, Kender were seen as fun and useful. Yep, sometimes they were taking a bigger share of the treasure, but which rogue never took a bonus for their toil?