Pielorinho
Iron Fist of Pelor
Dude, he's a sorcerer. He's got like three spells to his name, right?
Okay, that's an exaggeration. But still, his tactics are going to be limited.
Instead of coming up with situations to make this (hardly overpowered) tactic useless, why not approach it differently? Why not come up with situations where his other spells will be useful?
If he took invisibility as his other 2nd-level spell, come up with situations where scouting is important. If he took glitterdust, throw them against invisible opponents. If he took rope trick, throw them in situations where they need to rest in the middle of enemy territory.
As it is, he's probably not doing as much damage as a fighter is. Figure that enemies will save vs. his flaming sphere about 1/4 of the time, and he's doing (5.25 + 10.5) 15.75 points of damage each round with this tactic. Compare this to a fighter with an 18 strength who'll hit probably 75% of the time, who might be doing (7 greatsword + 6 str + 2 specialization + 1 magic) 16 points of damage per hit, or 12 points of damage per round. But the fighter can a) get attacks of opportunity and b) keep this up all day.
No, this isn't a killer combo; it's actually, IMO, a pretty boring direct-damage combo, and if I were you, I'd be trying to find ways to encourage the use of other interesting tactical spells.
What other spells does this sorcerer have? If you let us know, we can help you devise situations in which they're useful.
Daniel
Okay, that's an exaggeration. But still, his tactics are going to be limited.
Instead of coming up with situations to make this (hardly overpowered) tactic useless, why not approach it differently? Why not come up with situations where his other spells will be useful?
If he took invisibility as his other 2nd-level spell, come up with situations where scouting is important. If he took glitterdust, throw them against invisible opponents. If he took rope trick, throw them in situations where they need to rest in the middle of enemy territory.
As it is, he's probably not doing as much damage as a fighter is. Figure that enemies will save vs. his flaming sphere about 1/4 of the time, and he's doing (5.25 + 10.5) 15.75 points of damage each round with this tactic. Compare this to a fighter with an 18 strength who'll hit probably 75% of the time, who might be doing (7 greatsword + 6 str + 2 specialization + 1 magic) 16 points of damage per hit, or 12 points of damage per round. But the fighter can a) get attacks of opportunity and b) keep this up all day.
No, this isn't a killer combo; it's actually, IMO, a pretty boring direct-damage combo, and if I were you, I'd be trying to find ways to encourage the use of other interesting tactical spells.
What other spells does this sorcerer have? If you let us know, we can help you devise situations in which they're useful.
Daniel