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Kingdom of Alwen Res: Sword of Power Campaign

That was so bad.

But the stats are so good...


If she has more hitpoints than the Vigilant Mountain I'm going to be PISSED. :mad:
 

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I just found a copy of Oriental Adventures and am browsing through the feats...

DAMN.

I mean... DAMN.

So, uh, Chris? Would you be allowing the feats listed in this setting? Specifically, Flying Kick, Earth's Embrace, Choke Hold, and the OA version of Improved Grapple. 'Cuz they're, uh... cool. Yeah, that's it. Cool.

*Cough*

Don't look at me like that. It's not like I'm mad with potential power or anything.
LOOK OVER TH-
*bolts*


Seriously though, I was looking for a way to get an Improved Grab type of effect, and wouldn'tchaknowit, there one is. :) IF the OA Improved Grapple gets approved, any chance of renaming the 3.5 Improved Grapple to something like Grapple Focus, so I can still get a feat that gives me +4? If not, I guess I'll have to make due with only a +19. Sigh.


Hmmm... I'm going to have to drop Improved Initiative and Blindfight at LEAST... Looks like Knockdown too. Hmm... How about...

1. Improved Grapple
Human. Earth's Embrace
3. Choke Hold
6. Power Attack
9. Flying Kick
12. Pain Touch

Yeah, that looks like it'd work... Grappling foremost, but can charge-and-smash as well.

I'd do triple damage on a charge, so 3d12+15, rather than 2d12+20. No jump check required, though. Meh.
 
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Silly question

How many spells do I start the game with? I know that at level 1 I have all the Cantrips and <insert number> 1st level spells and every level I get to choose 2(?) spells from anything I can cast is it? I can't remember =(

Of note: I have updated my character post from before. =)
 

Jason:
9 first and 4 for every spell level threafter by the book.
Since we're going for a high-powered game I'll give you another an extra 6x 1st level, 4x 2nd, 3x 3rd, 2x 4th and 1x 5th.
Any other spells you want you need to buy a scroll at cost and scribe it at 200 GP per spell level. (Welcome to the expenses of being a wizard!)

Steve:
Yup, oriental adventures is definitely higher power level than the core rules. :p
Specifically for warriors. And they get even more juiced with the AEG books like "way of the samurai" and so forth (which I now own at a very reasonable $5 a pop..!)
It's almost more power than the forgotten realms, but at the high levels nothing beats the realms high level casters. Though I hear the new Eberron supplements almost take the title away.
You can definitely have the feats in the book though! (Hey I don't have to cope with them for years like a campaign so why not? ;) )
And rename it to grapple mastery.
 



Haven't seen the Eberron abuse myself (my campaign only just started tonight, and they're only level 1), but I suspect you mean the Artificer using various Metamagic feats and the ability Metamagic Spelltrigger to deal thousands of points of damage in a round or something. I've seen one idea involving boosting one's caster level to the high 90's, and I don't think it actually works. It relies on vague wording of the Use Magic Device skill, no official rulings/clarification, and a healthy dose of the Air Bud principle (ie: It doesn't say you can't!).

I say it still can't beat Spellfire or Circle Magic.

But we'll see how it goes. There ARE some nice new rules for things. :)

Near-finalized feat list:
1. Improved Grapple (OA)
Human. Earth's Embrace
3. Choke Hold
6. Power Attack
9. Flying Kick
12. "Grapple Mastery"

There we go. ph34r my l33t gr4pp1in9 ski11z!
 

Kinger said:
I say it still can't beat Spellfire or Circle Magic.
What you mean you see an inherent problem with boosting your caster level to 40, your ability to defeat SR to 80 and maximizing and empowering every spell in your arsenal with no increase in spell slot?
I mean who would have thought that these innocous benefits could be abused by munchkins?

Ok! I still don't have Sykpe working correctly on my machine but hopefully that will happen short enough.
I'll begin with some backstory:

Whatever it was that came for Tetheril in the cloying darkness behind you is something you will leave for another day. Right now you are out of breath and injured and praying the magically reinforced iron door with Ivana's hastily cast arcane lock will hold back the thing. Tetheril's screams are forever etched into your memory. Perhaps one day you will return to bring his soul back to the material plane of existence. For now, the imperative of mission success is foremost. The temple may claim more of you, but no one said finding an artifact hidden by a now dead god would be easy.
You are standing in what appears to be a much larger room than the last, so large in fact that you cannot see its walls on either side or in front of you though the ceiling is low. The light given off by your continual flame torches is almost quenched by the plane of shadow's oppressive gloom but you can still make out a misty haze that isn't merely a trick of the lighting. You're ankle deep in some sort of liquid, the same sort of liquid that was in the previous chamber, an opaque foul smelling distillation of all the malice of the inhabitants of this death trap. You've made a considerable amount of noise in slaming the door shut however nothing but stark silence assails you, so far.
The runes upon the door that sprung and damaged you are a testament to the danger of this place to the hasty...


You all have 40 damage accrued. What do you do?
 
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Hi all, I'm here, really I am, sorry I've been working 12 hour night shifts this weeks so its been, work come home, shower, sleep, go to work, come home, shower, sleep.........

Anywho, I've got you beat Kinger, My Barb in Dans world is level 4 now and while raging his grapple is +11, by level 12 without any magic gear he'd have a +23 grapple (20 str = +5, improved grapple +4, wepon focus grapple +2, +12 BAB)

But you'de have him beat on the ground for doing damage cuz I only get the d6 armor spikes :(
The fun part is when he gets leap attack and a Rhino hide, and charges people with his horned helm ( d4 double damage on a charge )

As for this conference D&D thing, I think I'll play, however it might have to wait a bit till my schedule settles. Also what was that Skype thing? I have a headset just need an adapter as its made for a phone.

I'm thinking of either playing a rougue, ranger or monk.
 

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