Double Post Get!
Okay!, here we go!
Ivana Humpalot
LN Human Wizard (Conjurer) 5 / Summoner 7
31 yrs old, 5'8", 108lbs,
speaks Common, Draconic, Dwarven, Elven, Infernal, Celestial, Auran, and Gnomish
Str 8 -1
Dex 16 +3 (20 +5)
Con 18 +4 <-- +2 CON from my toad familiar
Int 20 +5 (24 +7)
Wis 12 +1
Cha 13 +1
HP 79, Initiative +5, Speed 30/120
AC 25, Touch 19, Flat-Footed 20
Fortitude +11
Reflex +12
Will +14
Melee bonus +4
Ranged bonus +10
Attacks (in the following order):
Summoning minions to fight for her
Running the funk away
Club +4 attack, 1d6-1 x2
Dagger +4 attack, 1d4-1 19-20/x2
Light Crossbow +10 attack, 1d8 19-20/x2 (80 ft. range)
Skills: <skill> +<bonus> (<ability_mod> / <ranks>)
Alchemy +22 (7 / 15)
Concentration +19 (4 / 15)
Knowledge (Arcana) +22 (7 / 15)
Knowledge (Architecture & Engineering) +22 (7 / 15)
Knowledge (Geography) +12 (7 / 5)
Knowledge (History) +12 (7 / 5)
Knowledge (Local) +12 (7 / 5)
Knowledge (Nature) +12 (7 / 5)
Knowledge (Nobility & Royalty) +12 (7 / 5)
Knowledge (Religion) +13 (7 / 6)
Knowledge (The Planes) +22 (7 / 15)
Listen +8 (1 / 7) <-- Cross Class, yes
Move Silently +12 (5 / 7) <-- even MORE Cross Class
Scry +22 (7 / 15)
Spellcraft +22 (7 / 15)
Feats:
Wizard 1: Scribe Scroll
1st level: Spell Focus (Conjuration)
Human: Augment Summoning
3rd level: Heightened Spell
Wizard 5: Craft Wonderous Item
6th level: Extend Spell
9th level: Still Spell
12th level: Spell Penetration
Special Abilites:
Summon Familiar
Extra Spells: ability to prepare and cast one extra Conjuration (Summoning) spell from his spell list each for spell levels 1 through 4
Improved Summoning:
I) +1 caster level for Conjuration (Summoning) spells
II) always summons one extra creature of the chosen type whenever casting Conjuration (Summoning) spells
III) the summoner may convert prepared spells into Conjuration (Summoning) spells of that level or lower
Denial: improved counterspelling of Conjuration spells by sacrificing a spell of the level equal to the level of the spell being countered, it need not be the same exact spell
Possessions (GP Cost) <Crafting XP Cost>:
Headband of Intellect +4 (16000)
Gloves of Dexterity +4 (8000) <320>
Rind of Protection +2 (8000)
Amulet of Natural Armour +2 (8000)
Bracers of Armour +6 (18000) <720>
Cloak of Resistance +4 (8000) <320>
Boots of Speed (4000) <160>
Goggles of Night (4000) <160>
Scroll of Mage Armour (12.5) <1>
Scroll of Shield (12.5) <1>
Scroll of True Strike x4 (50) <4>
Scroll of Detect Secret Doors (12.5) <1>
Scroll of Ventriloquism (12.5) <1>
Scroll of Ray of Enfeeblement (12.5) <1>
Scroll of Expeditious Retreat (12.5) <1>
Scroll of Feather Fall (12.5) <1>
Scroll of Jump x2 (25) <2>
Scroll of Spider Climb x2 (25) <2>
Scroll of Enlarge (12.5) <1>
Scroll of Hold Portal x2 (25) <2>
Scroll of See Invisibility (75) <6>
Scroll of Magic Circle vs. Evil (187) <15>
Club (-)
Dagger (2)
Light Crossbow (35)
10 Crossbow Bolts (1)
....I have no more monies :\
Might I add that I have a new found respect for Wizard PC's. Management for this class is INSANE.
