Hello, I'm new to the site and fairly new to D&D. I am making a character for an adventure path, and I am going to be the primary tank. My idea was to go Knight 6/ Crusader 14, and using a spiked chain + enlarge person (supplied by the party Conjurer) to increase my coverage of the grid in conjunction with the knight's third level ability to turn threatened squares into difficult terrain and the devoted spirit stance, Iron Guard's Glare, to persuade enemies to attack me.
I am wondering if The Shield Ally ability for Knight is very good, what other maneuvers and stances would be helpful, if I should use a different level split, if any other classes would be helpful, what feats would be helpful, if I should go Dwarf or some other race, or anything else that might help.
Thank you in advance!
I am wondering if The Shield Ally ability for Knight is very good, what other maneuvers and stances would be helpful, if I should use a different level split, if any other classes would be helpful, what feats would be helpful, if I should go Dwarf or some other race, or anything else that might help.
Thank you in advance!