Knightfall's Heroes of Carnell [Kulan] (OOC [Old Thread])

Alright, hitting the first with a trip attack then, Quinn has improved trip. You need a STR check right?
Yes.

Your first attack roll becomes an armed melee touch attack. I'm assuming that nothing needs to be recalculated on your end. It's a hit. The rook will make a Dexterity check to oppose Quinn: 19+2=21
 
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Tailspinner already rolled (successfully) and posted his Will save on the other thread. I still need Will saves from everyone else before heading into the next round.
 
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Rolling for [MENTION=27761]Blackrat[/MENTION]. BTW, your online PC sheet lists your Will save as +4, you a +5 bonus as a Bard. I almost missed it. It would have been difference between saving and failing.

1d20: 6 + 5 + 2 = 13 (save)

With the successful saves, Aureus, Caerth, and Lorien are only shaken for one round. (-2 penalty on attack rolls, saving throws, skill checks, and ability checks.)

FYI... on a failed save: character must drop everything and flee plus -2 on all saves, skill checks, and ability checks.
 
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