Anthropomorphic Giant Panda (Pando)
Medium-Size Monstrous Humanoid
Hit Dice: 2d8+6 (15 hp)
Initiative: +2 (Dex)
Speed: 30 ft.
AC: 16 (+2 Dex, +4 natural)
Attacks: 2 claws +6 melee, bite +4 melee; or by weapon +6 melee; or by weapon +4 ranged
Damage: 2 claws 1d4+4, bite 1d6+2; or by weapon
Face/Reach: 5 ft. / 5 ft.
Special Qualities: Darkvision 60 ft., scent
Saves: Fort +3, Ref +5, Will +5
Abilities: Str 19 (+4), Dex 14 (+2), Con 17 (+3), Int 11 (+0), Wis 14 (+2), Cha 13 (+1)
Skills: Climb +8, Listen +5, Spot +5, Survival +2 *, Swim +6
Feats: Multiattack, Treefriend (B/SS)
Climate/Terrain: Temperate hills, forest, or mountain
Organization: Solitary
Challenge Rating: 3
Treasure: Standard
Alignment: Often neutral good
Advancement: By character class
Level Adjustment: +2
Scent (Ex): A pando can detect approaching enemies, sniff out hidden foes, and track by sense of smell. Range is 30 ft. If upwind, the range increases to 60 ft.; if downwind, it drops to 15 ft.
Skills: *+2 competence bonus on Survival checks to avoid becoming lost in a forest.