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Knightmares of Khorvaire

DEFCON 1 said:
Luthal & Zook - Listen checks please.

OOC: Luthal rolls 1d20+11, getting [14,11] = 25

DEFCON 1 said:
OOC: With Tomanta now apparently MIA and not having heard anything from Delemental yet... I just want to check to see how you guys are with the game being just 3 players. Are you happy with 3 or would you like a 4th (if Delemental can't play)? I'll go start recruiting if you want a 4th player (and will be doing a very intensive search to find the right kind of player, not just the first one who volunteers). But I'm also okay with just the 3 if that works for you guys.

OOC: Well... I have to admit I'm pretty happy with just us three. The pace is moving along at a good rate, as each of us seems to post once/day. Plus I'm enjoying the dialog between the members of the group. Thanks for having me, guys :D

If you want to add another member, that would be OK. But my vote would be stick with us three, unless you fell there will be trouble scaling things to us.
 

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Kolarred looks at Zook getting the tobacco out of his bag. Why do people enjoy killing themselves like that Not wanting to offence anybody around he simply ignore it for now, taking a mental note to remind Zook that smoking is not good for him.

He ties his horse to tree pat him on the back and whispers in his ear "take advantage of the night my friend, tomorrow we will need all the energy we can get"

He then heads towards the group and ask Luthal.

"Luthal care to give me a hand with that armor?

OOC I wouldn't mind a 4 player, but we should make sure he is a dedicated player.
 
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As Zook and Luthal begin advancing on the camp, the hobgoblin looks back and forth at all three men. Kolarred notices on the hobgob's face that he seems a bit concerned that Zook and Luthal were comign from two different areas, almost like they were casing the campsite... however he doesn't make mention of this concern (if he indeed did have any).

By this point, the warforged has sat up, and it is obvious from the creak and grinding of metal that 'Grandpa' indeed needs some major modifications. If he sounds like that normally, you probably figure he's bound to fall apart any day now.

As Zook and Luthal walk into camp, they both have a niggling sensation that those wolf howls have been getting closer and closer. When another howl occurs it seems almost on top of them, and both Zook and Luthal think that they might encounter these wolves very quickly.
 

Zook

“Must be hard try to sleep with those wolf owling” does Zook comment to the guards “have they been like this all night?” he lights his pipe.
 

Now that Zook mention it, Kolarred notices the wolves. He asks Luthal to wait before removing his armor "Stop my friend, these wolves seems pretty hungry
 

DarkMaster said:
"Stop my friend, these wolves seems pretty hungry."

"Aye. It's odd for those beasts to move so close unless they are starving or driven to do so by unnatural means. This area looks pretty lush, so I doubt hunger is playing a big part. I will take a closer look. Maybe you should move the horses in close to the fire."

Luthal moves quietly away to the edge of camp, his eyes scanning rapidly back and forth.

OOC: Spot 23 (12+11), Listen 12 (1+11) Look in particular for someone that seems to be controlling the wolves in some way.
 

'Must be hard try to sleep with those wolves howling. Have they been like this all night?'

Zook's question makes Durgan stop for a second and think about that one. Luthal stops helping Kolarred remove his armor and instead he moves off to the edge of the camp to where he suspects the wolves are howling from. Durgan moves over to one of the sleeping figures and shakes him awake, and you hear the hobgoblin tell him to do a quick scout. The figure (an older human) immediately leaps up, pulls on his leathers over his head, straps on his short sword, and moves in the direction of Luthal.

Durgan and Caray both move over to Kolarred and Zook, and Grandpa turns his head with a groan towards the scout and Luthal. The half-orc pretty much ignores the whole scene. Durgan speaks...

'Haven't noticed the howls till you mentioned it. Hasn't been any problems with them for us thus far, so I don't know what's going on. Marvis will find 'em if they're out there... especially with the help of your friend over ther--'

Before the hobgoblin can get the final words out of his mouth, a HUGE series of growls bellows across the campsite!!! Almost immediately, Luthal and Marvis spring back into the light of the campfires and yell to get everyone up, as a pack of dire wolves are surrounding the camp!!! They don't know where or why they are here... but they sure will need everyone's help to put down this threat!

**********

OOC: Everyone please roll initiative, and you can also post your first actions because nobody is surprised and the dire wolves have not moved into campside yet.
 

OOC Roll 17-1 = 16

Kolarred will run towards his horse(if given enough) and mount it quickly. "One more thing before we can rest, I suppose my loyal friend.

OOC ride 17+8 to mount quickly.

If he still can act he will grab his lance ready to charge on one of the wolf.
 

At the camp all the sleeping members awakens with a shock. Holy S! Dire wolves! All to arms!

If Zook can see any cover he will run and hide as good as he can. Taking out a flask of alchemist's fire. If he successfully hides, he then will load his shortbow.
If he cant hide , he only loads his shortbow. and stands his ground

Init Roll(1d20)+3:18,+3 Total:21
Hide Roll(1d20)+9:1,+9 Total:10 lousy one :[
 

OOC:
Initiative 20 (16+4)
Attack Rolls
Battleaxe 14 (10+4, damage 4 if a hit)
Throwing axe 10 (6+4, damage 5 if a hit)


Luthal leaps back within the firelight just as the pack moves into the area. The hair on his back is raised into a spiky mane, and a series of growls comes from deep in his throat. Raising his weapons, he strikes at the nearest of the wolves.
 

Into the Woods

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