Buttercup said:
I've always assumed it works this way. Honestly, it seems counter-intuitive for it to work any other way.
personally I don't see it as counter-intuitive to run K:Local as applying (almost) everywhere
PCs are by nature 'cosmopolitan' people - they are literate, widely travelled and have bits of knowledge about a broad range of topics - therefore they probably know bits about lots of different localities especially when it comes to major cities
As an illustration I've also pointed to the example of Marco Polo, his writings about Asia were widely read in Italy such that the people of Italy knew about
legends, personalities, inhabitants, laws, customs, traditions, humanoids of Asia, even if they had never been there.
Any major area or metropolis can be considered in the same way - in Medieval History widely travelled, literate people probably had some knowledge of the
legends, personalities, inhabitants, laws, customs, traditions, humanoids of London, Rome, Paris, Venice, Vienna, Jerusalem and Constantinople (to name a few). Earlier peoples knew about the Library at Alexandria, the the Acropolis of Athens and the Gardens of Babylon
True some of the information may be inaacurate - but who said a skill check has to provide 'true perfectly accurate information'.
One last thing though I also don't think K:Local can tell the PC where to find the best deal on mules in the city - thats a Gather Info check, K:Local can tell me yep the places has many elves who beielve they were descended from the stars and thus follow the Church of Zek .The city of Zek is governed by the Emir Abdul-Zim
(of course when the PCs go to find the Emir they may discover that he has been dead for 15 years having been executed for heresy - and now the PCs are under suspicion!)