dcollins
Explorer
Jdvn1 said:Why? Why can't it be "information about areas"?
Because that's not what "Local" means. If the skill were called "Knowledge (demography & folklore)" then I would agree with you, and maybe it should be, but it's not.
Jdvn1 said:Why? Why can't it be "information about areas"?
But based on the description of the skill, it is (demography & folklore) and more.dcollins said:Because that's not what "Local" means. If the skill were called "Knowledge (demography & folklore)" then I would agree with you, and maybe it should be, but it's not.
Agreed. Ask your GM if you can swap it out for something more pertinent.Quickleaf said:Your GM should have informed you of the rule in advance - that's one of the GM's jobs.
Jdvn1 said:Agreed. Ask your GM if you can swap it out for something more pertinent.
Buttercup said:I've always assumed it works this way. Honestly, it seems counter-intuitive for it to work any other way.
An excellent point, but also an assumption. In a more local campaign, which treat KL as a group of separate cultural skills, I think it would be fair to allow Bards and well-traveled characters to take a feat which allows KL to operate universally.Tonguez said:PCs are by nature 'cosmopolitan' people - they are literate, widely travelled and have bits of knowledge about a broad range of topics - therefore they probably know bits about lots of different localities especially when it comes to major cities
Great point Tonguez!As an illustration I've also pointed to the example of Marco Polo, his writings about Asia were widely read in Italy such that the people of Italy knew about legends, personalities, inhabitants, laws, customs, traditions, humanoids of Asia, even if they had never been there.
Indeed, I would say that being in a major metropolis should affect the KL skill, say allowing someone who couldn't normally make a KL check about a foreign place to do so, because there is just so much information going around. Actually, the way Atlas Games handles this in Dynasties & Demagogues is to allow Gather Information checks to be made about foreign places when one is in a metropolis.Any major area or metropolis can be considered in the same way - in Medieval History widely travelled, literate people probably had some knowledge of the legends, personalities, inhabitants, laws, customs, traditions, humanoids of London, Rome, Paris, Venice, Vienna, Jerusalem and Constantinople (to name a few). Earlier peoples knew about the Library at Alexandria, the the Acropolis of Athens and the Gardens of Babylon
I disagree. You really can argue it would be either skill. KL would represent you knowing customary prices and standards of trade, and also personalities/inhabitants likely to give you the best deal. Gather Info could represent you asking people who already have KL about the best place to buy a mule.One last thing though I also don't think K:Local can tell the PC where to find the best deal on mules in the city - thats a Gather Info check,
How can I just picture a GM doing this on a failed KL check?K:Local can tell me yep the places has many elves who beielve they were descended from the stars and thus follow the Church of Zek .The city of Zek is governed by the Emir Abdul-Zim (of course when the PCs go to find the Emir they may discover that he has been dead for 15 years having been executed for heresy - and now the PCs are under suspicion!)