Kobold Minion -- Where?


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Been collecting stats all night, here's the Kobold minion;

Kobold Minion Level 1 Minion
Small Natural Humanoid XP 25

Initiative +3 Senses Perception +1, darkvision
HP A minion dies when hit by an attack that deals damage.
AC 15; Fortitude 11, Reflex 13, Will 11; see also trap sense
Speed 6
m Spear (standard; at-will) • Weapon .
+5 vs. AC; 2 damage.
r Spear (standard; at-will) • Weapon .
Range 10/20; +5 vs. AC; 2 damage.
Shifty (minor, at will).
The kobold shifts 1 square as a minor action.
Trap Sense.
The kobold gains a +2 bonus to all defenses against traps.
Alignment Evil Languages Draconic.
Skills Stealth +5, Thievery +5.
Str 8 (-1) Dex 16 (+3) Wis 12 (+1).
Con 12 (+1) Int 9 (-1) Cha 10 (+0).
Equipment hide armor, light shield, 3 spears
Can't remember where it can from at the moment.

Bel
 
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I need more sleep. It took me a moment. I was wondering why the Kobold Minion can't remember where it came from! :lol:

Thanks for the posting, and the laugh at myself.
 


Remember the threads awhile back in part about gearing monsters? Good luck giving Meepo armor, at least one of those kobolds has a *lower* AC than reflex despite wearing armor.
 

I like minons die by first contact. thats esentially what 5 hp or so means... i just hope commoners are no minions...

maybe i would rule them to have constitution hp when not in a fight/alone...
 



FitzTheRuke said:
They're so sucky! That's awesome. That should teach people who were so mad about how good the Kobold Skirmisher was...


Fitz

Indeed. Having kobolds that can stand up to multiple axe blows and ones that explode if you poke them with a stick makes it better.
...
or it makes the game look inconsistent and utterly lacking in believability and verisimilitude.
 

Voss said:
Indeed. Having kobolds that can stand up to multiple axe blows and ones that explode if you poke them with a stick makes it better.
...
or it makes the game look inconsistent and utterly lacking in believability and verisimilitude.

For goodness sake, have you never seen minion/mook rules in any other game? This is no difference to how mooks have appeared in everything from Bushido onwards.
 

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