Kulan: Bard's Gate PbP Campaign (IC) [Game Cancelled]

Scotley

Hero
Jagr sees that his companions are dealing with the wounded takes off along the street trying to trail the fleeing man. He slips his longbow from the quiver as he runs.

OOC: Spot is +10 if needed.
 

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Borya is going to let the other party members do the chase, but he's going to take a step back and see if he can look for anything else, on the off chance it's a distraction of some sort.

(OOC - not likely - rolled a 7 +4 = 11)
 

Knightfall

World of Kulan DM
OOC: if you want to make that check for me that would be cool, I can't access my sheet atm
Vak'tiel easily climbs the ladder up to the roof. He can see the runner moving quickly from building to building. Vak'tiel jumps, easily, across the same gap the man did. The runner is roughly 25 feet ahead of him as he jumps another gap to a third roof. He is moving extremely fast, as he ducks in behind a chimney out of Vak'tiel's view.

OOC: Climb check > 1d20+8=15, Jump check (DC 15) > 1d20+6=19. | Vak'tiel must make another Jump check (DC 15) to continue to pursue the man.

Jagr sees that his companions are dealing with the wounded takes off along the street trying to trail the fleeing man. He slips his longbow from the quiver as he runs.

OOC: Spot is +10 if needed.
Rounding the corner that Vak'tiel took, Jagr sees the tiefling climb up a ladder. Looking up to the roof, Jagr doesn't see anything at first, then Vak'tiel jumps across to another roof near the edge of the canal. Looking along the top edges of buildings leading north, Jagr sees the runner climb up one roof and duck in behind a chimney, so that Vak'tiel cannot see him. The chimney partially obscures the man but Jagr can still see him.

OOC: Spot check > 1d20+10=26 | The runner has cover (+4 to his AC) from the chimney base on where Jagr is currently standing on the ground. The range is 50 feet. | DC 0 Climb check to go up the same ladder that Vak'tiel did, or Jagr can try to find the optimal angle from the ground for his bow-shot (Spot check [DC 25]).
 

Knightfall

World of Kulan DM
Sarten manages to get the woman and himself away from the glass for the moment. He'll try to heal her using one charge from his belt of healing.

Our mission? He rushes over to the man pulls out the dagger and checks to see if the man is still alive; if so he uses another charge from his belt on the man.
The healing magic surges into the woman and her cuts stop bleeding. She remains unconscious, as the smoke has overwhelmed her. When Sarten checks the man on the floor, he discovers the human is dead. Fire laps at the man's body once again, as the smell of charred flesh wafts into Sarten's nostrils.

OOC: Do you want Sarten to pull the man's body away from the fire?

If they awaken, he looks around for something the civilians can use to climb down to safety, such as sheets from the bed being twisted and knotted into a makeshift rope and tied to something near the window.

He also looks at his slippers of spider climbing, wondering if they could be used by the big humans.
Moving back to the woman, Sarten expends another charge to heal the woman. The cuts on her body close and her eyes open. She looks at Sarten and gasps in terror at the sight of the kobold warmage. She faints dead away.

The nearby canopy bed is free of flames but won't be for long. Flames reignite the doorway, and Sarten can see that a banister beyond the room is completely engulfed in flames. Another pyrotechnics spell gives him the time to gather up the bed's sheets and tie them together. It is a simple matter to tie one end to the bed post and throw the other end out the window (avoiding the sharp glass). The tied sheets nearly reach the ground.

OOC: Assuming that you'll allocate the second charge to the woman since the man is dead. Sarten can either force the woman awake or carry her down himself. She's not a big woman, so he can make the Climb with her over his shoulder on a DC 20 check.

ooc: How far is it from the window to the ground?
OOC: 15 feet.

Seeing as those rolls sucked, he'll use the third charge if needed. If both man and woman remain unconscious but alive, he'll use it on the man.
OOC: The third charge isn't required.
 


Scotley

Hero
OOC: [roll0] [roll1] [roll2]

Jagr snarls and decides to take his chances on the difficult shot. He lets fly with a brace of arrows and continues to watch to see that the target will do next.
 

Knightfall

World of Kulan DM
Borya is going to let the other party members do the chase, but he's going to take a step back and see if he can look for anything else, on the off chance it's a distraction of some sort.
Besides the man lying in the doorway of the manor, Borya doesn't see anything else unusual. Linus stops a moment to check the man near the door. "He's alive," he shouts back to the adventurers. "Get him out of here." The Lyreguard continues into the manor to search for others.

Sarten disappears into the window to help the woman. Moments later the kobold warmage appears in the window and tosses out one end of bed sheets that have been tied and knotted together, forming a makeshift egress.
 

Knightfall

World of Kulan DM
[sblock=OOC] _: 1D20 = [2] = 2
So it's safe to say I did not make the jump.
[/sblock]
Vak'tiel runs after the man and Jumps through the air towards the building the runner has already jumped to. However, the tielfing misjudges his leap and comes up short. He falls hard into the building he was leaping for and drops to the ground. It feels liek the wind has been knocked out of him for a moment and his vision blurs.

OOC: The roll should be 1d20+6 based on your character sheet. | Re-roll: 1d20+6=10. Still a failure of 5 or more. Vak'tiel falls 20 feet to the ground for 2d6 damage: 2d6=7

Jagr snarls and decides to take his chances on the difficult shot. He lets fly with a brace of arrows and continues to watch to see that the target will do next.
The sound of Jagr's snarl makes the fleeing man stop dead in his tracks. He peers back to look for where the sound came from. The first shot hits the chimney right next where the man is standing. The second sails by him as he shifts his weight away from Jagr's aim and continues to run. The catman loses sight of the human on the rooftop, as the runner moves away from the side of the building facing the street.

OOC: Jagr needs another Spot check to find the man again.
 

Trogdor1992

First Post
OOC: I forgot I put those points into jump, still a fail though.

Vak'Tiel gets up from the ground certain he has lost the man. He looks around for any way he might be able to get back up and cut off this mysterious man's escape.
 


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