Kulan: Knightfall's Heroes of Carnell Game [IC]


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Knightfall

World of Kulan DM
Lorien and Phar watch as the ooze wraps itself around Caerth and squeezes. Lorien smacks the ooze with his torch. Aureus gasps for air while trying to find her footing. She sneezes and goo comes out of her canine nostrils. She lets out a whimper and crawls away to the end of the corridor.

OOC: Caerth is now grappled and held. Aureus "crawls away" on her turn. Round three is about to start.
 

Knightfall

World of Kulan DM
Lorien hits the ooze again with the magical torch. The ooze barely quivers.

OOC: Attack and damage on the OOC thread. Round three begins now.
 

Knightfall

World of Kulan DM
Phar follows Lorien's lead and strikes the ooze holding Caerth with his own torch. "What I wouldn't give for a real club right now."

Ah, I got you now!! Proclaims the warrior. He takes his makeshift weapon in two hands and slams it with all he has!!
From behind the other ooze, Lorien and Phar can hear Quinn shout out an oath. Something hits the ooze through the doorway hard. Twice. The ooze makes a noise like gurgling before falling off the wall. It dissolves as it collapses and its ichor rains down, mainly on Aureus. Bits of dead ooze cover Lorien and Phar as well. Its acid no longer burns. It's death has left its remains simply a goo.

Quinn stride through the doorway proudly.

OOC: Phar's attack and damage on the OOC thread.
 

JustinCase

the magical equivalent to the number zero
Caerth feels the ooze squeezing him tightly, painfully so. The large half-orc barely holds on to his staff, and with a roar he attempts to escape from the ooze's grip with pure muscle strength.

OOC: Grapple check: [roll0]
 


Knightfall

World of Kulan DM
Caerth feels the ooze squeezing him tightly, painfully so. The large half-orc barely holds on to his staff, and with a roar he attempts to escape from the ooze's grip with pure muscle strength.
The ooze's grip looses on the big druid and Caerth breaks free. The blows that Lorien and Phar inflict seemed to help to distract the ooze. (If such thing is even possible.)

OOC: Caerth can choose to come out on the same side as the other PCs or on the other side, where he'd be able to attack (next round).
 

Knightfall

World of Kulan DM
The ooze picks another target and slams itself into Phar with the full weight of its body. The ooze quickly wraps itself around the elf wizard and squeezes causing Phar to cry out in pain.

OOC: Slam attack vs. Phar > 1d20+5=22, slam damage > 2d4+3+1d4=9 | Ooze's grapple (w/no AoO) > 1d20+10=22, constrict damage > 2d4+3+1d4=10 | Phar's opposed grapple roll > 1d20=13 (ack)

Damage summary vs. Phar: 19 damage total (15 physical, 4 acid)
 


Knightfall

World of Kulan DM
OOC: So, which ooze did I attack here?
OOC:
OOC: There is only one ooze left. Quinn destroyed the second 'offspring' ooze that was blocking the door. That new attack won't be until the next round (round four). Quinn lost a round of attack by going to get one of the improvised weapons. [MENTION=27761]Blackrat[/MENTION] is still up next. Aureus will be just getting up from prone and moving into the billet-room for round 3. For round 4, Phar will try to break free and then this next attack of yours happens. (Quinn will have to move and attack, so only one attack for the round.)
 

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