Kulan: Knightfall's Crisis in Bluffside Game [IC]

Scotley

Hero
Breva nods politely at Lowenan, "not trying to build a case one way or another. I just don't like surprises. With all that has happened can you blame me?"

He listens to Akos' tale of the well with interest. "I don't know how things are here most of the time, but since I've been here it surely feels like there is much need and peril in Bluffside. How much veracity do you ascribe to the tale? Sounds a bit like a fairy tale or at least a pixie tale. I have never put must faith in such solutions. A good sword arm and a brave heart have always seemed a more reliable fix for most troubles, but could this well really help?" He taps his chest. "If there is merit in it, I would seek it."
 

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Neurotic

I plan on living forever. Or die trying.
Breva nods politely at Lowenan, "not trying to build a case one way or another. I just don't like surprises. With all that has happened can you blame me?"

He listens to Akos' tale of the well with interest. "I don't know how things are here most of the time, but since I've been here it surely feels like there is much need and peril in Bluffside. How much veracity do you ascribe to the tale? Sounds a bit like a fairy tale or at least a pixie tale. I have never put must faith in such solutions. A good sword arm and a brave heart have always seemed a more reliable fix for most troubles, but could this well really help?" He taps his chest. "If there is merit in it, I would seek it."
"Good sword arm is all well and good, but when magic is involved it is hard to know when and how to apply it. The greatest generals know the real power in any conflict is information. The stories usually have some kernel of truth in them. They may be twisted, wrongly told or dramatized...we know there are things older than Bluffside here so it may be something, maybe part of the same mechanism powering the Iron gate, or some old natural phenomenon, but I'm fairly sure there is something." Akos responds. "Whether it is up to us or others to find is another story."
 

Knightfall

World of Kulan DM
Tuck nods at Akos' words, then seems to think about it some more. Then, he pats Mutt on the back and gets up. He was considering having the dog move past each person in the room to be sure, but seeing Sylemis so comfortable lying against the canine, he decides to hold off on that course of action for now.

"Let's go," he says to Breva and Custodio, ready to inspect the house. Apparently the kobold missed most of the conversation with Lowenan and Florrie, or he ignores it altogether.
Tuck and Mutt help Breva search the house for any signs of invaders or anything that might be out of place. They don't find anything that appears to be troubling. Once back in the main hall, Mutt settles back down next to the dragori druid and puts his head in the reptilian man's lap. Tuck lets the others know he didn't find anything out of place in the manor hours.

"Of course, my skills are more at home on the streets."

"All curses are curable. It is only a matter of finding the release clause. If you can hold on a bit more, I'd be happy to help."

"This may not be a matter of the Emperor at all. Maybe the sorcerer has a tie with the noble you don't know about. Maybe your bloodline is somehow in the line for the throne. Maybe you know something even if you are not aware of it that could be damning. But you still assume it is because of your ties to The Dragori Empire and not because you're the most powerful druid in here...that is something you DO NOT know."
"I will hold on as long as needed," the dragori druid replies. "While my own magic hasn't been able to lift this curse, you skillss as a healer has given me hope."

Sylemis chuckles at Akos thought of him being in line for the throne. "That is not possible. I come from a clan that has no great lineage in the Dragori Empire. My clutch's hatching did not take place in Endikarr's Hatching Groundss, and I barely survived the onslaught of my brotherss and sisterss as we all vied for dominance and survival." He shakes his head. "And, you assume that my druid skillss are greater than your own fey abilities or I am the strongest druid in Bluffside. The High Sister of the Great Mother's Grove of Peace and Harmony is considerably more powerful than I and even she couldn't break this curse." Sylemis ponders for a moment. "There is the sel'varahn druidess Falina Edgewater who holds ssway over the Grove of the Sea Druid out on Sordadon. I had yet to beseech her for aid, as the High Sister felt certain she would not be able to break the curse either."

He sighs and leans towards the fire. "While my people don't have an aversion for water, the cold of the sea isn't the same as the warm waterss of the Serpent River." He turns to look at Akos. "You could be right that there could be something buried in the sandss of my homeland. Power and secretss are often the way of my people."

Neurotic said:
"I know there are innocents and we wouldn't be here if we had other options. These are the people pulled from the Magic Scar at the Gate of Scales. We are unsure of their loyalties and whether they were there by enchantment magic or by their own choice. At this moment, I would treat them as guards and nobles suspected of the crimes against the city, but without proof. By their location alone, they are linked to the Renegade and as such are potential threat if he can scry or send the beasts after them. We also encountered suspicious activity on our way here, potentially Dusk agents as you already heard. People there in the corner should be kept safe, separate if possible and out of hearing and sight of critical assets and discussions until they can be properly debriefed. They may know much...or nothing...about the plans of the sorcerer. Anything they might say needs to be treated as potential red herring and evaluated in that light. We witnessed the betrayal, these here were thrown to the wolves as the saying goes without a moments thought...so there is a case for them to be just dupes. Or willing pawns at the hand of uncaring master. So...undecided."
Florrie listens. She is surprised at Akos' candor. She looks towards the prisoners with a mix of disproval and what might be pity. "We will help you keep them safe while you are here. I don't think the Renegade can scry on us here. Terger's family had this manor specially built for stealth -- even against magic. I don't know how strong the wards are but I'm certain the magic has been kept up."

"The magic is still in place," a deep voice resounds. Gerey walks into the room and bows to each of you. "It isn't completely infallible but the sorcerer would have to expend a great deal of effort to see into this house."

"It's good to see you, Mr. Aumberden," Custodio says.

"And all of you, as well," the warden replies melodically. "It is good that you have come. I have news for you all."

"First, we escort our guests upstairs and let them rest, securely," Custodio insists. He looks at Vinny. "There are two rooms at the end of the hall that should be fine."

"Secure them as you see best," Florrie says. "We Lanterns are here to help, so if you need us to help guard them, I will put half-a-dozen guards in the hall outside the rooms you've selected." She looks at Akos as if she wants to say something else but then glances towards the prisoners.

Breva nods politely at Lowenan, "not trying to build a case one way or another. I just don't like surprises. With all that has happened can you blame me?"
"I guess not."

Neurotic said:
"Quiet, both of you. Doppelganger would say he isn't one. You will be treated fairly as we were treated."
Rhilaseth looks like he's going to say something but Lowenan puts up his hand and other ex-guard stays silent.

Custodio, Vinny, and Florrie escort the prisoners upstairs and she gathers up several Lanterns and orders them to stand guard in the hall. "Stay alert and be ready for anything."

"Yes, Miss Whiteshadow," one of the Lanterns replies. "We keep out eyes open for any thing unusual."

"Watch for scrying sensors," Vinny notes. He and Custodio go through both rooms and doublecheck all the furniture.

They put Lady Arnona in one of the rooms by herself. Custodio and Vinny debate putting Silagord in a different room from Lowenan and Rhilaseth, but decide against it. The three men are shut into a small room with two beds, a sinlge sidetable, and no window. The other room is a big larger with a single bed and a small circular window the size of Mutt's head. Custodio makes sure it is shuttered and locked.

"I suggest you sleep and don't try to do anything else," Custodio insists as he, Vinny, and the Lanterns deprive the ex-guards of their armor and anything else that isn't just normal clothing.

Lady Arnona quickly falls into the small bed and is soon fast asleep again. Lowenan instructs Silagord to take one bed. He takes the other while Rhilaseth sits on the floor with his back against the wall. Silagord falls asleep with his cat curled up on his chest. The other two ex-guards keep their eyes on the door until it is closed and locked from the outside.

"Check on them regularly," Custodio insists to the guards. "But, let the woman rest more soundly. She was badly wounded and nearly died."

The guards look to Florrie and she nods.

Custodio and Vinny return to the main hall just in time to here Akos describe the well to Sylemis. Florrie follows them down a few moments later once she's inspected the entire hallway and makes sure all the other rooms windows are secure and their doors are locked.

Returning to the old druid, Akos tells the story about The Pool of Whispered Dreams.
"There is rumored to be a magical well hidden somewhere deep in the Jade Thicket at the intersection of the Cardinal Wall and the Green Wall. The tales tell of an old pixie who blessed the waters in the well with its dying breath. The young nobles of Old City are constantly trying to find the well, but it is said that the well will only appear when the need it great and Bluffside is in peril. If the well does exist, it would cure the curse. It would be good for you, but the story indicates great peril for Bluffside."
"Hmm, while I've heard of that old thicket, I've never heard anything about thiss well. If it is a local legend, it might be one the people of Old City guard more closely from those not born here. Of course, researching sstrange wellss isn't my hobby." He stands and walks over to Akos. "Since your fey magic has helped me, thiss well could remove the curse, if it is truly as powerful as you believe."

"If the current crisis is not enough of 'a time of great peril', then I don't know what else would have to happen for the well to appear," Gerey adds. He turns to Breva. "I do have some other news for you. I looked into the missing guards for you, as I said I would when you were here before. I was able to find out to where young Mr. Nathaniel Aceron disappeared. He is currently hiding out at the Black Cat Tavern near the South Gate. He has spent the last few nights there drinking and gambling. The owner is an old friend of mine. Maiya is keeping her eye on him and making sure he doesn't get knifed. She tells me that he seems very nervous and keeps talking about needing to head out to the countryside. His family has a second home out in the valley."

"Gerey, I could kiss you," Custodio says with a laugh.

"Yes, well, I was unable to completely track down Mr. Geoffrey Suggitt, I'm afraid to say," the warden replies. "One of my contacts did mention seeing him near the Golden Lantern by the Gardens several days ago. That was before you all disappeared under the Gate of Scales." Gerey notes the surprised looks on all of your faces. "News travels fast among the Lanterns, and I was once a member in my youth."

"You really shouldn't have told them that," Florrie says.

"Nonsense, these are good people who have become heroes in this city faster than I've ever seen before, and for all the right reasons," he chastises. "It is worth noting that the old Suggitt Manor sits on the same street as the Black Cat Tavern, but Maiya has not seen Mr. Suggitt near the manor or in the tavern."

"We should rest up and go get Aceron."

"We should worry more about Waldo," Vinny replies.

"And the Dusk," Falen adds. He wonders why these missing guards are important.

"There's more," Gerey adds. "I was able to also find out what happened to the other missing guard. Mr. Titan Razeart, it seems, deserted his post for the sake of love. He has been smitten with elf woman from the Coldwind Forest for many years. He has a friend in Bluffside Mountain Rangers who came to him last week and told him his love was in great peril. The ranger is a half-elf named Petrian and one of my contacts in the rangers was able to find out that Mr. Razeart left the city to got to try to save her. He hasn't been heard from since, but it is doubtful he is still alive."

"That's just sad," Florrie says. She looks down at the floor and shakes her head.

"I will never judge a man who is willing to die for love," Gerey says.

Scotley said:
He listens to Akos' tale of the well with interest. "I don't know how things are here most of the time, but since I've been here it surely feels like there is much need and peril in Bluffside. How much veracity do you ascribe to the tale? Sounds a bit like a fairy tale or at least a pixie tale. I have never put must faith in such solutions. A good sword arm and a brave heart have always seemed a more reliable fix for most troubles, but could this well really help?" He taps his chest. "If there is merit in it, I would seek it."
"Good sword arm is all well and good, but when magic is involved it is hard to know when and how to apply it. The greatest generals know the real power in any conflict is information. The stories usually have some kernel of truth in them. They may be twisted, wrongly told or dramatized...we know there are things older than Bluffside here so it may be something, maybe part of the same mechanism powering the Iron gate, or some old natural phenomenon, but I'm fairly sure there is something." Akos responds. "Whether it is up to us or others to find is another story."
"Seeking the well is a good idea, for Sylemis' sake," Custodio agrees. "But if we get to distracted by other things, Waldo will have more time in his planar enclave to prepare for us or send his Loyalists to ambush us. And Falen is right, we really need to worry about these new assassins on the streets."

"I have not been able to find out anything about them," Gerey notes. "All I know is they appeared suddenly on the streets and are a deadly danger at night."

"You didn't find out anything about the creature in the Gardens did you?" Vinny asks the warden.

"Only rumors," Gerey shrugs. "If there is truly something in there, it hasn't come out into the open since it was encountered by the guards and the Loyalists who ambushed them. With the Gardens now closed, the Lanterns are having trouble getting in there."

"The Elitess are allowing some of the Tenderss to keep looking after the more delicate plantss," Sylemis adds. "They are keeping all otherss out, even the Regularss."

"They don't trust them," Tuck says. "The Lord Commander said as much in this message," the kobold urban ranger produces the note again and hands it to anyone who wishes to read it again.
 

Scotley

Hero
Breva considers all that he has heard. "Can it be coincidence that all these guards deserted their post around the same time? It feels too structured. I know we have many things to do, but I think we must go to the Black Cat Tavern and see this Nathaniel Aceron to discover what inspired him to hide out." He shakes his head and begins to pace. A man of action, he is less comfortable with sitting and considering. "Waldo, the creature in the gardens, the well, assassins in the streets. We have many things to do. But I can only see an easy direct action with Mr. Aceron." He looks to the others in turn. "How can we pursue any of these other things? I would hear your thoughts."
 

Neurotic

I plan on living forever. Or die trying.
"I didn't say anything about going in the thicket ourselves. Master Sylemis with some guards could go and look. The cure is potentially his to have, he understands nature and, if it is fey phenomenon, might speak with any guardians there."
Akos thinks for a moment
"About the monster...it is near the place where the planar rift door was detected. It, the monster I mean, may have entered the portal. Or even be called there. Or released from there. The Renegade is obviously fond of using various things of dubious nature. We've already seen a golem, a mimic, doppelgangers and a demon."
Losing focus for the moment he starts the lecture
"Such creatures are often unfathomable, coming for the wolds vastly different..."
He shakes his head.
"Anyhow. Each of these by themselves are not a threat to the group such as ours, but may be to a general populace and if he plans a distraction, releasing one such could be devastating, forcing The Five out from their secured areas. Thus, we should really get on with the reports and such and continue with the tracking. While we wait for the flower to be crafted or found, we could look into the thicket and at night so we provoke the assassins at the same time. Or we could simply go and crash the thieves guild."
 

Tellerian Hawke

Defender of Oerth
Florrie said:
She looks at Tim to see if the knight's face betrays him. "If there is more danger to all of us with them being here, I need to know. Right now." Her tone is firm but not aggressive. Her concern for those in the manor is obvious. "There are innocents here."

Tim says, "The kobold who gave me the evil eye slipped by us; we lost him in the tavern crowd. I was worried that perhaps he was a Doppelganger, but of course, I have no proof, so I am double-guessing myself. It could just be simple paranoia. Dealing with Mani was very stressful for me. I don't like it when things aren't black and white. I like knowing clearly and plainly who my enemy is, so that I can take the fight to them directly, and see justice done. The law is where I operate. Gray areas are a hindrance, a nuisance, and a terrible waste of time and resources. All of these things weigh heavily on my mind. That's as straightforward and as simple as I know how to put it, Florrie. But these prisoners aren't a danger to anyone. They are IN danger. Which is why we need to deliver them to their confinement as soon as possible."
 

JustinCase

the magical equivalent to the number zero
Tuck nods, agreeing with Tim.

"Very few of the troubles we are facing are black-and-white, right now. The one thing that is, however, is that Waldo is causing so much pain and death that he has to be stopped."

He looks around, catching everyone's eyes in turn. Not only to get their attention, but also to gauge whether or not they react as he would expect, or instead act in a suspicious, out-of-character way...

"The sooner we end his influence, the easier everything else becomes. What do we need to get to him? If it's that flower, where can we find another in our moment of need?"

He lets his last words linger for a moment before looking over at Sylemis, apologetically. The kobold obviously thinks of the Pool of Whispered Dreams.

"I'm sorry, my friend. The City is in great need..."
 

Knightfall

World of Kulan DM
Breva considers all that he has heard. "Can it be coincidence that all these guards deserted their post around the same time? It feels too structured. I know we have many things to do, but I think we must go to the Black Cat Tavern and see this Nathaniel Aceron to discover what inspired him to hide out." He shakes his head and begins to pace. A man of action, he is less comfortable with sitting and considering. "Waldo, the creature in the gardens, the well, assassins in the streets. We have many things to do. But I can only see an easy direct action with Mr. Aceron." He looks to the others in turn. "How can we pursue any of these other things? I would hear your thoughts."
"Pursuing Waldo should be our focus, but without the flower to use to open the portal, we cannot get to him," Custodio replies. "If Mr. Aceron has useful information, we need to get it out of him... even if we have to offer him some sort of incentive. If he's been in league with the Renegade, he should still face some sort of justice, but that might just be ostracizing him from Bluffside."

"Can you make that deal with him?" Florrie asks.

"The Lord Commander has been willing to let us take the lead in uncovering all of Waldo's plots," Custodio says. "I don't think he'd worry too much about one corrupt guard... depending on how far that corruption goes."

"I didn't say anything about going in the thicket ourselves. Master Sylemis with some guards could go and look. The cure is potentially his to have, he understands nature and, if it is fey phenomenon, might speak with any guardians there."
"I am willing to sseek the well," Sylemis notes. "With some help."

"I'd rather you stay here," Florrie replies. "The Lanterns can hunt for this well."

"If the legend iss true, it might not appear for you or your Lanterns," the dragori druid notes. "It might not even appear for me."

"You and I can go together, Master Sylemis," Gerey offers. "I'm still spry enough to face any dangers the two of us may encounter. Carter can help watch over Stormgrove in my absence. He is quite capable."

Florrie looks surprised by Gerey's offer but doesn't counter the older Lantern.

"I will keep your staff on their toes," the halfling man says as he steps down from the bench next to the large table.

Neurotic said:
Akos thinks for a moment
"About the monster...it is near the place where the planar rift door was detected. It, the monster I mean, may have entered the portal. Or even be called there. Or released from there. The Renegade is obviously fond of using various things of dubious nature. We've already seen a golem, a mimic, doppelgangers and a demon."
Losing focus for the moment he starts the lecture
"Such creatures are often unfathomable, coming for the wolds vastly different..."
"That assumes the creature was let loose in the Gardens by the sorcerer," Gerey notes. "So far, the Lanterns haven't found any evidence that is true. Yes, it did appear in the Gardens when their were Loyalists there, but evidence says it attacked them not the two Regulars that the Loyalists ambushed themselves. It left one guard alive and carried off the dead Loyalists."

"They could have lost control of it," Custodio suggests.

"Perhaps, but I don't think so," Gerey adds.

"So, you don't think it is a threat?" Florrie asks.

"I do not know, but we should not assume it is in league with the sorcerer without real evidence," the warden replies.

"So, it could be an ally?" Custodio ponders. "That would change things... maybe we've had this wrong. What if Waldo wants to capture the creature? And if it hasn't been seen, maybe he's finally caught it."

Tim says, "The kobold who gave me the evil eye slipped by us; we lost him in the tavern crowd. I was worried that perhaps he was a Doppelganger, but of course, I have no proof, so I am double-guessing myself. It could just be simple paranoia. Dealing with Mani was very stressful for me. I don't like it when things aren't black and white. I like knowing clearly and plainly who my enemy is, so that I can take the fight to them directly, and see justice done. The law is where I operate. Gray areas are a hindrance, a nuisance, and a terrible waste of time and resources. All of these things weigh heavily on my mind. That's as straightforward and as simple as I know how to put it, Florrie. But these prisoners aren't a danger to anyone. They are IN danger. Which is why we need to deliver them to their confinement as soon as possible."
Tuck nods, agreeing with Tim.

"Very few of the troubles we are facing are black-and-white, right now. The one thing that is, however, is that Waldo is causing so much pain and death that he has to be stopped."
"Agreed," Custodio says. "We need to get into his enclave and bring him to justice. Mr. Aceron might know where to find another zunsum to use to get through the portal. If he doesn't, then he might know something else useful."

"If the pool is fey in originss," Sylemis considers. "Perhapss it could be connected to the flower." The dragori druid gets to his feet and nods to Gerey. "I am ready when you are, warden."

"Take a couple of the Lanterns with you," Florrie insists.

"Prudent," Gerey nods in assent.

Florrie turns to Tim. "We can keep your prisoners here or we can secretly take them to the Military District and have them locked away somewhere safe and away from prying eyes. There are secret ways out of this manor. I didn't want to mention it in front of your prisoners, but we can take them through several tunnels that lead out of the district. There is another tunnel that leads to Lady Pomander's Estate. It was how the Lord Commander got The Five out of Old City."

"You Lanterns do have a lot of secrets," Custodio says. "Do you have a map of these tunnels?"

"That would risk someone discovering them and using them against the city," Florrie replies. "While the best of the Lanterns know most of the tunnels, none of us are taught the full extent of the passageways. Not even Terger knows them all, and the tunnels aren't to be used unless their is a dire threat to the city."

"So, you've been using them a lot?" Custodio asks.

"Yes. Since the Loyalists and the Dusk have begun appearing on the streets out of nowhere. We thought they might have discovered them, but we're certain they don't know they exist. It's the only way we've been able to counter them, so far."

"You will take their prisoners to a secure location another way," Gerey insists to Florrie. "The Lantern Depths are not to be shown to anyone who poses any sort of risk to Bluffside."

Florrie shrugs. "It was just a thought. We could bind and blindfold them."

"There are dangerous things down there. Traps... monsters..." Gerey snaps, clearly irritated. "Even us using them is a risk. You know that."

Florrie nods.

Neurotic said:
He shakes his head.
"Anyhow. Each of these by themselves are not a threat to the group such as ours, but may be to a general populace and if he plans a distraction, releasing one such could be devastating, forcing The Five out from their secured areas. Thus, we should really get on with the reports and such and continue with the tracking. While we wait for the flower to be crafted or found, we could look into the thicket and at night so we provoke the assassins at the same time. Or we could simply go and crash the thieves guild."
"I'm all for going after the guild," Custodio adds. "But maybe we go confront Mr. Aceron first. If he doesn't know how to get into the enclave, then maybe he knows something about the guild or The Dusk."

Falen knows he needs to tell them about his conversation with the Praefectus at the Ticinum Delagacy regarding the death of the ambassador and his connection to both Phelix and The Dusk. Yes, he's was sworn to secrecy, but could the news have reached the ears of the Lanterns. He tests Gerey. "Warden, I'm wondering. Have you heard anything about the Ticinum Delagacy? I have a friend there who lent me a cot when I first arrived in the city. Has it come under attack?"

"Hmm, I haven't heard anything," Gerey replies. "You are worried about your friend?"

"A little. He's a scribe there," Falen nods. "His name is Vel Faunus Amphion. He's a strange fellow and can get distracted." He sighs. "In truth, I'm more worried he's wondering why I disappeared all of a sudden. I don't want him wandering the streets looking for me. The Dusk might be looking for me through him or the others at the embassy."

"We will make enquiries," Gerey motions to Florrie. She nods and heads out of the room. "Do not worry about this friend of yours. We will make sure he is safe."

JustinCase said:
He looks around, catching everyone's eyes in turn. Not only to get their attention, but also to gauge whether or not they react as he would expect, or instead act in a suspicious, out-of-character way...

"The sooner we end his influence, the easier everything else becomes. What do we need to get to him? If it's that flower, where can we find another in our moment of need?"
The only one who seems in distress is Falen. He looks very worried. Could this friend of his be more like family to him?

"It is known to grow in the ruins of Sem La Vah," Gerey replies. "But the ruins are expansive and can be dangerous, especially at night. The zunsum usually blooms only at night."

"And it must be open," Vinny says. "If I'm remembering correctly."

"Yes, its magic will only work if the crystalline flower has bloomed," Custodio says. "I saw that in one of the reports on the flower. The Wizard Council keeps a tight control on them. Its beauty rarely leads to peaceful outcomes, although it can be used to enhance not only portals, but also the creation of magical items."

"There are rumors that there is a bloom kept in perpetual twilight in the Lord Mayor's personal garden," Carter says. "It might still be in the estate's garden if the Wizard Council hasn't confiscated it."

"And what are the chances they haven't taken it," Custodio says. "I'm not sure we can trust them either." He looks at Vinny. "No offense."

JustinCase said:
He lets his last words linger for a moment before looking over at Sylemis, apologetically. The kobold obviously thinks of the Pool of Whispered Dreams.

"I'm sorry, my friend. The City is in great need..."
"And you must help protect it," the dragori druid replies. "I will go with Gerey and the Lanternss to try to find thiss well. Perhapss it will give me a chance to live a longer life or it will be connected to the bloom." Sylemis steps back and bows to Exemplars.

Gerey bows as well.

The two if them leave the room heading towards the back of the manor.

"So, Mr. Aceron first at the Black Cat, or do we raid the thieves' guild?" Custodio asks.

"If the guild knows you're on to them," Carter says. "They might have moved their hideout."
 

Neurotic

I plan on living forever. Or die trying.
"Pursuing Waldo should be our focus, but without the flower to use to open the portal, we cannot get to him," Custodio replies. "If Mr. Aceron has useful information, we need to get it out of him... even if we have to offer him some sort of incentive. If he's been in league with the Renegade, he should still face some sort of justice, but that might just be ostracizing him from Bluffside."

"Can you make that deal with him?" Florrie asks.

"The Lord Commander has been willing to let us take the lead in uncovering all of Waldo's plots," Custodio says. "I don't think he'd worry too much about one corrupt guard... depending on how far that corruption goes."
"Once he knows we know by confronting him, he has nothing but information to barter for his freedom. If we agree up front he will be thrown out of Bluffside, but free, Im sure we can work something out."

"That assumes the creature was let loose in the Gardens by the sorcerer," Gerey notes. "So far, the Lanterns haven't found any evidence that is true. Yes, it did appear in the Gardens when their were Loyalists there, but evidence says it attacked them not the two Regulars that the Loyalists ambushed themselves. It left one guard alive and carried off the dead Loyalists."

"They could have lost control of it," Custodio suggests.

"Perhaps, but I don't think so," Gerey adds.

"So, you don't think it is a threat?" Florrie asks.

"I do not know, but we should not assume it is in league with the sorcerer without real evidence," the warden replies.
"I don't assume it is either under control of the sorcerer or let out of the tower. But if it wondered INTO the tower, it may NOW be under the control. Assuming it went in ofcourse. If we can find it in the gardens and if we're allowed to negotiate with it..." Akos looks at Sylemis "...to be left in the gardens under conditions...maybe all it wants is to find a home...or return to one if it is from the First World."

"If the pool is fey in originss," Sylemis considers. "Perhapss it could be connected to the flower." The dragori druid gets to his feet and nods to Gerey. "I am ready when you are, warden."
"Maybe we could aid you if there is no flower to be had immediately. Lanterns can pick up master Aceron, I'm sure."

"You will take their prisoners to a secure location another way," Gerey insists to Florrie. "The Lantern Depths are not to be shown to anyone who poses any sort of risk to Bluffside."

Florrie shrugs. "It was just a thought. We could bind and blindfold them."
"The magics exist that can trace whereabouts of a person. Especially if someone leaves something of theirs on the trail. You shouldn't bring anyone connected to the sorcerer into these tunnels or even let them know they exist."

"I'm all for going after the guild," Custodio adds. "But maybe we go confront Mr. Aceron first. If he doesn't know how to get into the enclave, then maybe he knows something about the guild or The Dusk."
"I am ready to follow the instructions the city agrees on. We can do a lot of things, but cannot be in two places at once. The Well is the most unknown quantity, potentially dangerous, but also potentially non-issue. Mister Aceron is just a human who can be aprehended and only thing is keeping him alive long enough to confess everything. The thieves guild is time sensitive issue if they know we know about them. The Dusk are a threat, but unless we know their headquarters we cannot prevent them from popping up around the city. The blossom is rare and we would need to leave the city for some time. Where would you prefer us?

Personally, I'm most intrigued by the well. And we may escort them if the tavern is no the way."


"And what are the chances they haven't taken it," Custodio says. "I'm not sure we can trust them either." He looks at Vinny. "No offense."
Akos frowns at this.
"This is not the time to let rivalries and minor intolerances get in the way of cooperation between goodly forces. If they have taken it, we must trust it was to safeguard it or attack the renegade. Unless you know something specific? I'm sure not all wizards are trustworthy, there are always power-hungry or weak men, regardless of their vocation. But starting with distrust leads into paranoia and prevents cooperation."


"And you must help protect it," the dragori druid replies. "I will go with Gerey and the Lanternss to try to find thiss well. Perhapss it will give me a chance to live a longer life or it will be connected to the bloom." Sylemis steps back and bows to Exemplars.

Gerey bows as well.

The two if them leave the room heading towards the back of the manor.

"So, Mr. Aceron first at the Black Cat, or do we raid the thieves' guild?" Custodio asks.

"If the guild knows you're on to them," Carter says. "They might have moved their hideout."

Akos looks after the druid and looks back at Custodio, Carter and Florrie.
"Well? Where do we go next?"
 

JustinCase

the magical equivalent to the number zero
"That flower is the key," Tuck says with conviction. "I'm loathe to suggest it, but we could split up to follow these different threads. Alternatively, we could go from one to the other."

OOC: How close to each other are the locations?
1. Lord Mayor's Garden
2. Wizards' council
3. The well
4. Black Cat (Mr. Aceron)
5. Ruins of Sem La Vah
6. The Guild

Personally I think numbers 1, 2, 3 and 5 hold the most promise, but I'm curious about proximity and therefore ease of reaching.
 

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