Kulan: Knightfall's Crisis in Bluffside Game [IC]

JustinCase

the magical equivalent to the number zero
Tuck shrugs as the man seems to be immune to Akos' charms. Worse, the urban ranger realizes, he asks for bribes, and the kobold is very accostumed to those greasy noble sons throwing their family names around. He's disgusted by Nathaniel.

"Getting someone out of Old City is childs' play," Tuck mutters to himself, just loud enough for the man to hear. Acting oblivious, he looks into his now empty mug, then continues talking to himself, "Plenty of people would pay for doing so instead of asking for compensation like a smug rich boy."

Abruptly he looks up from his mug.

"Sorry! Just thinking out loud. How about another drink?"

OOC: So... that's my poor attempt at Diplomacy untrained. 1D20+1 = [1]+1 = 2 😲
 

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Neurotic

I plan on living forever. Or die trying.
OOC: if those comments count as aid another or if he's hostile modify the roll
Diplomacy: 1D20+25 = [14]+25 = 39


"Isn't she amazing," he sighs. "So young and yet so talented."
Akos looks away for the moment at the girl singing.
"She really is. It would be a shame to see this fine establishment involved in a raid going after some noble that is just trying to leave a city, eh?"

He turns fully back to the noble and focuses his attention, eyes shining with intensity.

"We're not just anyone. We closed the magical anomaly at the gate, we fought both Loyalists and others going against the city, we captured Old City Killer and we're actually tasked at investigating the events at the Garden. You are a lead and therefore we're here. You can talk to us and be escorted safely out of the city. As you say, it can be dangerous on the streets these days and having a group with you can be very useful. You understand that if you cannot tell us anything about anyone, we have to pursue other leads. After all, you're one of the Regulars, you know the drill.

Oh, and by the way, your commander is looking for you and you're honor bound to report in. Or you could tell us everything and we could give your report to the commander. And escort you outside, reporting we have certain and confirmed information you're on unpaid vacation on your families estate.

What do you say?"
 
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Knightfall

World of Kulan DM
Tuck shrugs as the man seems to be immune to Akos' charms. Worse, the urban ranger realizes, he asks for bribes, and the kobold is very accostumed to those greasy noble sons throwing their family names around. He's disgusted by Nathaniel.

"Getting someone out of Old City is childs' play," Tuck mutters to himself, just loud enough for the man to hear. Acting oblivious, he looks into his now empty mug, then continues talking to himself, "Plenty of people would pay for doing so instead of asking for compensation like a smug rich boy."

Abruptly he looks up from his mug.

"Sorry! Just thinking out loud. How about another drink?"

OOC: So... that's my poor attempt at Diplomacy untrained. 1D20+1 = [1]+1 = 2 😲
Nathaniel looks at Tuck with a glint of anger, but the young guard keeps his cool. Obviously he doesn't wish to make a scene. "You need to be quiet and let her sing," he says with great irritation through gritted teeth. The young noble fills his mug again from a different bottle than the one the kobold urban ranger is offering. "Do not forget you are talking to a noble's son from one of the most notable Houses in all of Bluffside... despite what you may have heard from our rivals."

Mutt notices the tension and growls while on the bone left from the meal provided to the big dog.

"And reign in your... pup's noise," Nathaniel whispers. "I'd hate to have my grandfather make a challenge at the Tribunal regarding his license. Mongrels do not have the freedom to come and go in Old City."

"Careful, soldier," Custodio warns. "You are treading a thin line so don't overestimate your importance. You are a Regular sitting with a d'Elite. Don't forget that."

"You're title means nothing, Vanquisher," Mr. Aceron replies coolly to Custodio. "The guards think you are a disgrace and a spy in our ranks for The Five. Their time will soon be over, as will Oakfirst's. The true nobles of the city will see to that soon."

The table next to yours looks at you with disdain. An older nobleman puts a finger to his lips and shushes you. Nathaniel plays the drunken fop and passes the man one of the bottles from your table. He then turns his eyes back towards the singer until she finishes her song.

OOC: if those comments count as aid another or if he's hostile modify the roll
Diplomacy: 1D20+25 = [14]+25 = 39
OOC: Not hostile, but Tuck's Diplomacy attempt made him unfriendly. Akos' Diplomacy check moves him to friendly. The dice roll was one short of making him helpful. ;)

Neurotic said:
Akos looks away for the moment at the girl singing.
"She really is. It would be a shame to see this fine establishment involved in a raid going after some noble that is just trying to leave a city, eh?"
"That would be a shame," Nathaniel replies. "But I doubt you have anyone else with you more substantial than him." He motions to Big Tim. "Luckily, I'd rather drink and eat than fight."

Neurotic said:
He turns fully back to the noble and focuses his attention, eyes shining with intensity.

"We're not just anyone. We closed the magical anomaly at the gate, we fought both Loyalists and others going against the city, we captured Old City Killer and we're actually tasked at investigating the events at the Garden. You are a lead and therefore we're here. You can talk to us and be escorted safely out of the city. As you say, it can be dangerous on the streets these days and having a group with you can be very useful. You understand that if you cannot tell us anything about anyone, we have to pursue other leads. After all, you're one of the Regulars, you know the drill.
"I do know," the Regular replies to Akos.

He smirks at Tuck. "You should really let the Loremaster speak for your group. He knows how to spin a phrase and get to the heart of the matter."

Turning back to Akos. "I do know who you all are and the deeds you have done. Your capture of that damn doppelganger who was running amok through the streets was a great service to the noble families of Old City. The Regulars, not even the Elite," he smirks at Custodio. "Would have been able to catch that fiend. And, they did try. The problem is old men like the Lord Commander who pretends to be this great leader when he is nothing but The Five's lapdog."

"If you want to know about the Gardens, I do know a great deal... but not everything. I'm not in league with the renegade. He doesn't pay that well for information." He sighs. "I really should have had Geoffrey tell Phelix to keep his money and got out sooner. But, I have debts that have to be paid and my father is a skinflint."

"So, you betrayed the city for money," Custodio interrupts. "Taking bribes is serious breach of your oath."

"That oath means nothing to me and many other Regulars here in Old City," Nathaniel snaps back. "Now please sit quietly and pay attention. The Loremaster and I are having an intelligent conversation."

The singer has stepped off the stage and conversations in the inn have gotten lively once again, but the next table has noticed that your conversation isn't as cordial. Instead of eavesdropping, they ask to be moved to a private room in the back. The table is quickly cleared and new patrons fill it without hesitation, however. They are more interested in their drinks and telling jokes than the Exemplars.

Neurotic said:
Oh, and by the way, your commander is looking for you and you're honor bound to report in. Or you could tell us everything and we could give your report to the commander. And escort you outside, reporting we have certain and confirmed information you're on unpaid vacation on your families estate.

What do you say?"
"I doubt old Mildenhall has even noticed that I'm gone. He's another lapdog who can barely see anything beyond all the hair on his head and his long dwarven beard. He's such a toady of The Five that the Regulars find him unbearable." He laughs. "If you want to go and sit in his office for me, go ahead and spend hours being bored. You'd be better off talking to Captain Wildore. He's a much more interesting man. A fine example of true nobility — ambitious, cunning, and completely ruthless."

He pauses to consider Akos' question. He drinks another cup of wine and smiles. "I will tell you what I can, as long as you escort me to my family's estate at the edge of the valley. It will take half a day, at most, unless we rush or you have horses. With horses, it will only take a few hours to get there. My mother will make a fine meal, if you want to stay. If not, I won't be offended but she might."

Nathaniel lowers his voice. "I'm know that you know that Phelix has hidden himself on an adjacent plane. That demiplane is a bit limited in size, and he didn't create it. Well, that's what Geoffrey Suggitt told me over a year ago. you haven't caught him yet, have you? No, otherwise why would you have sought me out. He... is in league with Phelix. When Phelix first came to the city several years ago and set up at The Winsome Heart under the name Felix Yoxell, Mr. Suggitt came to me and a few other Regulars with a request to look the other way while the man did some research. He wanted to explore the walls around the Gardens discreetly and look for evidence of some lost archeology." He sighs. "That is what he made us believe and the money to look the other way was very good. I had even more debts back then. The others were just greedy. There was one Regular who objected, but he was quickly reassigned to the Bluffside Mountian Rangers by Captain Wildore."

"This captain is working for Waldo?" Falen asks.

"No, he just has his own vision for Bluffside and the renegade is a good distraction for the Elites and The Five," Nathaniel replies to the unseen seer. "Geoffrey has funneled several large payments to Captain Wildore so that large transactions from the renegade to his allies in the city have gone unnoticed." He grins wickedly. "It was easy for the captain. Commander Mildenhall is an old foolish dwarf in polished armor who'd rather be on the front lines hunting monsters in the mountains. He is blinded by his past."

"I can't believe it," Custodio says. "Captain Ivan Wildore is one of the best Regulars to ever wear the uniform. He has helped save Bluffside countless times."

"He is a powerful and dangerous man," Nathaniel insists. "I've seen him do things that would make your blood freeze solid, d'Elite. He feigns being a cleric of Sky and Air, but he actually worships the primordial titan, Karel."

"What?"

"Oh, he's not the only person you should worry about who is not what he seems in this city," the sly Regular says. "But I'm not going to give away all the secrets I've gathered without a promise to the deity that each of you holds dear that you won't just march me to the barracks and lock me in a cell."

He looks around the inn. "If we're going to continue this conversation, it should be somewhere else where no one can overhear us."
 
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Knightfall

World of Kulan DM
"Forgive me for being blunt, but I'd like to know how The Dusk got involved with Phelix and his Loyalists, so if you know anything about them and their plans in Bluffside would be interesting," Falen says. "But, we should move this conversation to someplace less observable. The rakasta has offered a private room on the second floor. I think that would be suitable."

"Hmm, I have no issue with it," Nathaniel replies. "As I said, I have no interest in fighting any of you. It is more in my interest to talk and then be free of Old City until things have settled down."

"It is unlikely you will be allowed back in Bluffside," Custodio insists.

"That depend on whether or not your precious leaders still rule the city," the Regular says. If he is annoyed that Custodio still continues to speak to him, he doesn't show it.

Breva has sat and listen to the young guard brag about being corrupt and it makes him angry that such a man as this is allowed to be responsible for the safety of Old City, not that Mr. Aceron seems to care about his duties as guard. While the others are distracting the man with drink, food, and conversation, Breva activates his ability to sense evil. The young guard radiates a faint aura. He truly would not be a match for the Exemplars. The Regular talks of treason like it is a simple thing. The information about the corrupt guard captain is useful, but it seems corruption among the guards of Old City is commonplace. That will have to change if Bluffside is survive Phelix. While Breva holds his tongue the young paladin doesn't like the idea of letting this man get away with his crimes.

Breva notes that Nathaniel's evil aura isn't the only one in the inn. Their are two men sitting together at small table the far side of the common room. Their evil auras are also faint, barely noticeable. They are engrossed in deep conversation and aren't drink very much but neither are they paying attention to anyone else in the room.

Nathaniel motions to Maiya and she is soon standing above him. "I hope everything here is going well. More drinks?"

"Maybe later," Nathaniel says with a lustful smile. "For now, we wish a private room upstairs." He motions to Falen. "This one said you had offered it as a sanctuary for our discussions."

The rakasta innkeeper instantly realizes that Mr. Aceron is better actor than for which she had given him credit. "If that is what you want?" she makes it obvious that she is asking the Loremaster.
 


Scotley

Hero
Breva sighs and trails the others to ask a question of the innkeeper. He leans in with a smile as if telling a joke for her ears only. "Nathaniel is a right treasonous bastard I am sorry to say. We'll take him out of here before the night is through, but we want to talk to him more first. But there is another matter that has come to my attention. There are two fellows at that little table on the far side of the room. The ones who are deep in conversation and ignoring their drinks and the show. Yes, those two. Do you know aught of them?"
 

Knightfall

World of Kulan DM
Knightfall said:
<snip> "For now, we wish a private room upstairs." He motions to Falen. "This one said you had offered it as a sanctuary for our discussions."

The rakasta innkeeper instantly realizes that Mr. Aceron is better actor than for which she had given him credit. "If that is what you want?" she makes it obvious that she is asking the Loremaster.
Nods.
"As you wish," please follow me. She motions for one of her staff to head upstairs ahead of her and for one of the waiter that had been serving your table to go around the common room and check to make sure everyone is settled and content.

Akos and Breva lead the way behind the female rakasta with Mr. Aceron behind them who is being watched closely by Custodio and Vinny. Next in line is Falen with Big Tim and Tuck watching their backs. Mutt stays close to the kobold ranger.

Breva sighs and trails the others to ask a question of the innkeeper. He leans in with a smile as if telling a joke for her ears only. "Nathaniel is a right treasonous bastard I am sorry to say. We'll take him out of here before the night is through, but we want to talk to him more first. But there is another matter that has come to my attention. There are two fellows at that little table on the far side of the room. The ones who are deep in conversation and ignoring their drinks and the show. Yes, those two. Do you know aught of them?"
Half way to the stairs, Breva manages to get Maiya's ear without anyone showing any interest. She senses his intent and pretends to listen with great fun and purring laugh with her hand over her mouth.

"They've been here several times over the last few months," she whispers back to the paladin. "Merchants, I think, from the north. One of them is from Voltara near the Rolheim Mountains while the other is from someplace much further north that I've heard of, if I'm remembering correctly. They drink a lot, have some fun, but have never caused any problems for me or my employees. The Voltaran is named Beltramino. I don't remember the other man's name. It was very long and complicated."

She stops at the foot of the stairs and waves to a rich older patron and blows him a kiss. The man looks annoyed that Breva is so close to her, but his mood lightens at her playfulness towards him. He waves back and looks content in his cup of wine. Several empty bottles sit on his small table in the corner next to the stage.

"If you think they might be an issue, I will have my songbird try to find out more about them," Maiya adds as she leads them up the stairs onto the second floor. The inn is well built and designed to be spacious with wide hallways and high doorframes. Tim isn't forced to do much except duck his head in a few places. You can see that the stairs continue up to another floor and Tuck notices that stairs also lead down into what looks like a deep cellar. The rakasta innkeeper escorts you down the wide hallway to a room with a large doorway.

The door opens from the inside and the staff member, who ran up ahead of Maiya, bows and motions for you to enter. Maiya steps to one side and waits for all to enter before following the group inside. "I hope this will be satisfactory."

The room is sparsely decorated but what there is in the room is opulent. There is a massive red oak table surrounded by a dozen chairs and several wardrobes and sideboards. Items are laid out perfectly on each table there is but there is plenty of room for you to set down gear or hang weapons and shields on the walls.

"Thank you, sweet lady," Nathaniel says with grace. "I shall be checking out of your fine inn soon and leaving the city. If you could have my possessions brought here and send for a carriage. We must work out some details first," he waves elegantly towards Akos and even acknowledges the Breva and Tim. "Hopefully it will be a short negotiation."

He produces a pouch of coins from somewhere inside his clothes and hands its contents over to Maiya. "I hope that will cover my expenses for my time here," he says with full knowledge that it will and then some.

Maiya bows to Mr. Aceron and snaps her fingers. The staff member rushes out of the room without another word and down the hall. "It will be as you wish, Lord Nathaniel. A carriage will be ready within the hour."

As she steps from the room, the young nobleman's pouch disappears into a hidden pocket somewhere inside her clothes. She bows again and close the door behind her.

Nathaniel relaxes once the doors are shut. He sits at one end of the table and invites Akos to sit at the other end. He doesn't wait for anyone to sit down, however. He has brought along a bottle of wine and his mug. He fills it and drinks it down. "My father has always believed I have a hollow head. In truth, I have a hollow leg that can be filled twice over with any spirits. It will probably take them some time to pack up my possessions. Cleaning and packing is best left to servants."

The young Regular produces a piece of parchment from inside his tunic. It is folded over and looks ready to be sealed. "This writ is a standard contract often used by my family and many of the other true noble houses of Bluffside. I will add notations that state I am providing you with all the information I know about Geoffrey Suggitt, Captain Wildore, and the Renegade and his Loyalists, and that in return you assure that I will be escorted to my family estate in the countryside and that no one will harm me while I am being taken there. This includes not only your group, but also those who might wish to silence me."

"The Dusk too," Falen insists.

"Yes, yes, I know very little about them," Nathaniel says with annoyance.

"I'm not signing that," Custodio says.

"Oh, I think you will, all of you," Nathaniel insists. "If you are worried about some sort of geas, you need not. I don't need the threat of magical coercion on my side. I have my family's name, especially my grandfather's name, Lord Cyrus, to protect me should you break your word or fail to protect me from Phelix and his allies."

"I doubt the information you have is that good," Custodio sneers.

"I think you will be surprised by what I know and how much it would cost if I had the option of using a local information broker," the young noble replies calmly. "Now be silent and let your betters speak for you."

Custodio glances towards Breva and Tim then growls at the young guard. "Can't I just hurt him a little? I want to knock that smug look off his face."

Nathaniel's relaxed demeanor quickly fades. His had inadvertently goes towards his blade but Custodio growls at him again and shakes his head.

"Don't give me a reason to kill you," Custodio says menacingly. "Now just sit there and shut up while we discuss what we're going to do with you."

Nathaniel looks down into his mug, worried, sheepish.

OOC:
A successful Knowledge (nobility & royalty), Knowledge (local), or Knowledge (religion) check will mean a PC has heard of Nathaniel's grandfather. The DC for the Religion check is only 20 since his grandfather is well-known resident of Bluffside who lives in the Temple District, but the DCs for Nobility and Royalty and Local checks are at DC 25 since the man rarely uses his surname.

 
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Neurotic

I plan on living forever. Or die trying.
Akos looks up at some irritation toward Custodio at his outburst. He also sits across the young lord and waits for the things to calm down, his hands calmly at the table before the noble tries to stand up and goes for his sword.

"Sit down! No one will fight here!" he snaps, the voice commanding before returning to softer volume
"Look, Aceron..." he intentionally drops and honorifics "...you are a noble of some influence. But you may have noticed there are things changing. And if Loyalists win, what do you think will be rewarded with the goods from the city? Nobles? Or outsider sellswords that came for the riches? At best, you will remain in positions and with lowered influence. On the other hand, helping the Bluffside, even tangentially, can increase the already existing influence. You don't have to prove to a new government you're loyal nor accept their blunders and possible cruelty which would also turn the public against the privileged. And we all know, you don't live so much on the money as on the reputation and the power.

I know of your grandsire, may gods preserve him, but do you think he would protect you if it goes public you support the renegade? There is a limit of how much he can spare you. We are negotiating because it is faster and more convenient for us, not because we are in some dire need especially since you already gave us names to investigate."


He grows more serious, his demeanor forward leaning, face frowining and the voice drops lower and quieter. All together it creates a disturbingly dark image
"We need the information you can provide. But don't overestimate your value. We can investigate the names you gave us both through our connections, through magic and simply going there and talking to them. You, on the other hand didn't listen when I said we will escort you to the edge of the town, the main threat is here, not out there. And make no mistake, if we leave this place loudly discussing what we found out from you, you will not get out. This is not a threat. We don't even have to discuss anything, you became the target the moment you went from the table with us to the separate room. Even if you're not important in the grand scheme of things, you obviously know something. And it may even be something that the other side wants to hide. And if it is, you being killed may be a mercy since we saw...things...he did to people. I hate ot repeat myself so I will ask you once more nicely." he smiles "So...do you choose Bluffside and your life as is..." he turns the left hand palm side up "...or you choose the service of the usurper who is deluded in thinking he can prevail here. Chose NOW!"

If the boy looks like he's thinking too long - anything above two breaths
"Chose or you chose by not chosing!" and Akos stands up


Diplomacy: 1D20+25 = [14]+25 = 39
Intimidate: 1D20+23 = [17]+23 = 40
Religion: 1D20+13 = [12]+13 = 25
- dodge this! :)
 

JustinCase

the magical equivalent to the number zero
Tuck quietly takes a seat after trying to make Mutt sit in front of the door. He is upset at the pompous noble - a fine example of nobility making life miserable for the common people, and the urban ranger has enough experience with that sort - but he also realizes another poor choice of words on his behalf can escalate the situation and leave them with nothing. So instead the kobold remains silent, studying the room for potential escape routes and making sure to be ready if Aceron decides to flee or fight.

Studying the door and any possible windows, he also thinks on traps he would add if they were to hang out here for a while. Too bad he doesn't have his assortiment of tools and readymade traps with him. Perhaps later he can see if his lair is still safe? He chuckles to himself. Perhaps some poor fool found it, and in his mind he sees how that must've ended for him.

All this while listening to the conversation.

OOC:
Knowledge local: 1D20+9 = [5]+9 = 14

You know nothing, Tuck Snow. ;)
 

Tellerian Hawke

Defender of Oerth
Tim snorts, "I'm kind of new here, so I don't have the honor of knowing your esteemed grandfather. However, I can tell you this, as a nobleman myself, relying on the name of your house and the honor afforded to it will only take you so far. There comes a point where words and reputations will become moot. That contract is as worthless as the paper it's printed on, and I will not sign it. You have my word as a knight that if we choose to escort you ANYWHERE, you will remain safe under our protection, especially if I have anything to say about it. I do not back up my words with contracts; I back them up with action, with strength of arm, and sharpness of steel. Do you doubt the veracity of what I say? I should hope not. The absence of doubt is proven by my actions. When I say that I shall do something, those words soon become REALITY. That's the difference between us; what you rely on for protection and for respect is fleeting and ephemeral. Because you rely on words. I am a man of actions."
 

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