Kulan: Knightfall's Heroes of Carnell Game [IC]


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Neurotic

I plan on living forever. Or die trying.
OOC: TL;DR: Maur does 27 B damage to the cultist (and feels sorry for not having high crit range weapon ;)


"Brutus, go help the others. These doors aren't quite built with you in mind."

Maur advances, following the cultist in. "Caerth, can you hold few heartbeats more? That is how long this one has in him."
Those words are followed with lightning quick double-strike with his heavy hammer, crushing puny magical protections of the puny c-raven god.

 
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Knightfall

World of Kulan DM
OOC: TL;DR: Maur does 27 B damage to the cultist (and feels sorry for not having high crit range weapon ;)


"Brutus, go help the others. These doors aren't quite built with you in mind."

Maur advances, following the cultist in. "Caerth, can you hold few heartbeats more? That is how long this one has in him."
Those words are followed with lightning quick double-strike with his heavy hammer, crushing puny magical protections of the puny c-raven god.

The cultist tries in vain to block Maur's hammer strikes but his shield cracks in half and so does his arm. The second blow to his chest send him to the floor of the unholy room.

"Curses," The prelate says with grim realization.
 

JustinCase

the magical equivalent to the number zero

Knightfall

World of Kulan DM
Caerth grins wickedly at the prelates predicament, and the half-orc once more takes a few stabs at the cultist with his impressive spear.

His first thrust hits the prelate, although the wound is not that bad. Trying for a more brutal follow-up, however, the druid trades too much precision for power, and the spear misses any meaningful part of his enemy.

The prelate tries to shrug off Caerth's strike. The half-orc druid can tell the man seems to be considering his options. He hadn't expected the other cultists to fall so easily.

Out in the hallway, Quinn picks himself off the ground, his face red. He moves forward in hopes of cutting off one possible escape route for the the approaching cultist. Wieland moves next to Brutus where Quinn was a moment ago. He holds up the light for the big ex-gladiator.

In the room, the prelate decides against trying to cast another spell and strikes back at Caerth with his heavy mace. The blow catches the druid's shoulder with a glancing blow. Then the prelate moves diagonally towards the corner of the room to make his stand. He knows not to let Caerth and Maur flank him, it seems.

"Let us see who meets Death first, shall we?"

Brutus silently wishes he hadn't thrown his axe. Now, he is forced to draw his punching dagger and charge the cultist with a lesser weapon. The young half-ogre rushes forward past Quinn and screams a challenge to the cultist. He nearly trips on a loose flagstone and faceplants onto the floor. He manages to right himself halfway down the corridor but his attack simply deflects off the cultist's shield.

"Lad, you need to be more careful!" Quinn yells at him.

The cultist counters with his mace against the inexperienced half-ogre. The blow is nearly as feeble as Brutus's had been. The cultist swears a curse at the half-ogre in the name of his goddess.

Aureus moves into the room, deftly stepping over one of the dead cultists. She quickly scans the room and sees the prelate near Caerth. She takes aim with her bow and prepares to fire a single arrow. She misjudges her footing due to the slickness of the floor due to Maur's spell. She goes down in a heap of angry fur and her bow slides across the floor past the brazier. "Furballs!"

Timmins moves up next to Wieland and takes aim at the cultist fighting Brutus. He aims carefully to make sure not to hit the half-ogre and te light is just enough for his aim to be true. The arrow slices across the cultist's cheek. Meridith follows Timmins' lead but moves closer to the enemy. Her shot isn't as precise and it embeds in the ceiling.

 

Scotley

Hero
Phar moves to where he can get a clear shot and intones a spell. His dextruous fingers weave complext patterns in the blink of an eye and he ends by pointing an extended index finger at the prelate. Bolts of force race from his fingertips, visible only as a distortion in the air, to strike unerringly.

OOC: Magic Missile
Magic Missiles: 4D4+4 = [1, 3, 2, 3]+4 = 13
 

Knightfall

World of Kulan DM
Phar moves to where he can get a clear shot and intones a spell. His dextruous fingers weave complext patterns in the blink of an eye and he ends by pointing an extended index finger at the prelate. Bolts of force race from his fingertips, visible only as a distortion in the air, to strike unerringly.

OOC: Magic Missile
Magic Missiles: 4D4+4 = [1, 3, 2, 3]+4 = 13
Standing over one of the fallen cultists, Phar's spell comes into effect and the bolts slam into the prelate's chest. The evil cleric's smug demeanor fades even more as the foes arrayed against him continues to rise.
 

Neurotic

I plan on living forever. Or die trying.
Armor unlocks as he takes his first steps and slightly pushes Caerth aside into the wall as he moves through. Calling upon Moradin, he smites the prelate, hoping to end this quickly.

Move: next to the prelate directly through Caerth
Attack:
Smite attack vs prelate; damage: 1D20+13+1 = [4]+13+1 = 18
1D8+7+7 = [2]+7+7 = 16
- eh, low attack, low damage, hopefully enough not to waste smite
 

Knightfall

World of Kulan DM
Armor unlocks as he takes his first steps and slightly pushes Caerth aside into the wall as he moves through. Calling upon Moradin, he smites the prelate, hoping to end this quickly.

Move: next to the prelate directly through Caerth
Attack:
Smite attack vs prelate; damage: 1D20+13+1 = [4]+13+1 = 18
1D8+7+7 = [2]+7+7 = 16

- eh, low attack, low damage, hopefully enough not to waste smite
The prelate reacts quickly and raises his shield to block Maur's hammer swing. This is not a foe that is going to go down easily.

Outside in the corridor, Brutus sees two more cultists coming around the corridor and into the fight. The foes are too far away for the others to see clearly, so the young half-ogre shouts out, "two more are coming at me!"

OOC: End of Round Five
 

Knightfall

World of Kulan DM
Angus MacKillan Enters The Fray
Angus brushes the dust and grime off his clothes as he nears the rough stone stairs that lead down into the second level of the evil temple. He already hates this place. The tower above was a mess of debris and horrible smells. There was burnt flesh and blood from a fight and the passageway up to the tower from the grotto entrance had been precarious for someone of his size. Once he got down through the damnable trap door, he found a wide bridge over a chasm and several corridors that confused him.

Aeron had tried to guide him through what the old human's pupil had told him above the cultist's lair. The hedge druid had gotten some of the details wrong but eventually Angus came across the right passage. He had been forewarned about some sort of trap on the stones, near the top of the stairs, so the large Harqualian centaur ranger carefully makes his way down.

Then he stops. There is a shadowy light beyond a tight passage with an open door. But what really makes him pause is the sounds of battle from somewhere beyond the doorway. His keen eyes are able to see another open doorway 20 feet away. The light grows brighter beyond that doorway, which has no door. Angus can make out broken pieces of wood on the floor near the second door. It seems Aeron's pupil and his allies are fighting for their lives.

Then he hears an echoing voice call out, "Two more are coming at me!"

OOC:
@Tellerian Hawke, welcome to the game!
 

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