Kulan: Knightfall's Heroes of Carnell Game [IC]

Aureus Canis speaks to Phar in a strange language that sounds odd to the ear. To Lorien's ear it sounds familiar but different. The words seem elven but the starts and stops are different. Lorien has heard humans use the word 'pidgin' and he feels that is what he is hearing.

Neither Caerth or Quinn can understand what the hutaakan just said. Phar obviously understands but he seems lost in thought at the moment.
 

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Quinn

The warrior had stood silently at the fisherman's grave, not participating in the conversations among Lorien and the new recruits. The half orc seemed strong and battleworthy. The skinny elf, not so much; unless he could command some sort of mystical power. Then there was the gnoll. Or whatever she called her people. Quinn was not the most tolerant of individuals, and his face was showing it. He didn't let any of that interfere with his mission though. He greeted the druid with his trademark hand shake, where he actually grabs the forearm instead of the hand. It's an old thing of his, where he actually assesses the thickness and muscularity of the individual's arm.
The half-orc clearly passes the test. He nods and side smiles at him "I'm Quinn." he declares bluntly. "Its good to have a strong arm on my side." He then approaches the elf and the "gnoll". He seizes Phar and Aureus up and down. "Well met, I'm Quinn, master gladiator from Sulinon." Perhaps because of the strangeness of the pair he felt compelled to give greater detail now, preferring to share that information with Caerth over a beer and a meal. He didn't need his special hand shake to know these two were far weaker than he would have liked. But life had shown him real strength was often not as easy to measure. "If you have any questions about our mission, we can answer them during lunch, after that we sail."
 

Phar snaps out of his reverie at Quinn's approach. "I am Phar, schooled in the magical arts and this is my friend Aureus Canis." He then speaks in the rather strange language to Aureus. First an apology and then translations of the conversations. "I did not realize we would be sailing. Clearly, there is much we do not know. I will tell you what I know of Rooks and Harpies. I hope you can add to it."
 

"Lunch would be nice," Caerth replies, after greeting the gladiator. The human was friendly in a way that the half-orc did not expect, so he was both grateful and suspicious.

Of course Caerth did not need the nutrition, thanks to his magical ring of sustenance, but sharing food was a familiar ritual of forging friendly bonds, even in the animal realm.
 

While time is short for you to complete your task, you all seem to have a sense that you should gather for a quick meal before heading down to the beachhead where the launch awaits for the short coastal jaunt to Gurnard's Head. The tide has yet to come in, so you can quickly eat and still reach the base of the fortress before its sea cave becomes difficult to navigate. You must not tarry too long, however, since you only have the rest of today and two more to retrieve the lost key before the deadline given to Lady Pendour by her blackmailer.

OOC: This info was given to the new PCs when they agreed to the mission.
 

Phar sensed that breaking bread together would be a good way to unite this very diverse group. "I would not tarry, but a bit of planning could mean the difference between success and failure given the foes we'll be facing."
 

Quinn

"Indeed, lets move." Quinn leads the group to the inn, and quickly seizes a large table to accomodate the them all. He shrugs the quite possible reactions of the innkeeper to the half orc and the "gnoll" and asks for a quick meal, cheese and dry meat, bread and ale. He also asks for some trail rations.
Sitting down on the table again he offers a short lived smile, and soon shifts to a more serious tone.
"Very well, I think that we should gather what we all know about the possible foes we'll be facing. Harpies and Rooks, what do you each know of these pests? Some useful information on how to bring them down fast? According to the hermit we should have some sort of ear plugs to avoid their songs, we might try the more mundane approach, but have a back up plan if that fails."
 

Gurnard's Arms has a few open tables. Many locals come to the inn for Rosemergy's lunch. The matronly halfling greets you all with a smile. Aureus and Caerth's presence doesn't seem to concern her at all. She seems to be quite accepting. She brings the food Quinn asks for plus some raw fruits and fresh vegetables. "If you need anything else, just ask."

A few other locals that Lorien and Quinn already know -- Timmins, Wilbur, and Raius -- greet them with a handshake or polite 'hello'. Timmins and Wilbur don't seem concerned about the newcomers, yet they don't introduce themselves, as they're in the middle of a human game called conqueror (*). Raius watches Aureus for a few minutes but eventually turns his attention to Phar. He seems awed by Phar's presence. You can tell he's trying not to stare -- without much luck.

There a few grumbles from the mix of soldiers and farmers in the inn including whispers of 'gnoll' and 'half-breed,' but stern looks from Rosemergy and Raius quiet them. A few patrons leave the inn. The inn's hound comes up to the newcomers and sniffs each one of them. The dog settles near Caerth's chair to take a nap.

The sheriff -- Gareth Porthglaze -- comes through the door moments later. He seems surprised to see you there. He comes up to your table and lays a hand on Lorien's shoulder. "I see you're getting to know each other. That's a good idea. However, I wouldn't spend too much time sitting here. Rumors tend to spread quickly. The last thing you want is for Gar Ebal to think you're wasting time. He was very angry that the others left. I wish you well."

* OOC: chess
 

Phar nods at the Sheriff's words, "Indeed, we are just having a quick discussion of strategy and sharing a bit of information before we face the enemy. Have any of you ever had an engagement with the Harpies or the Rooks?"
 
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"Thank you Gareth, we will indeed be soon on our way. Just a short strategy meeting and quick lunch." Lorien says rather solemnly. He didn't want to tarry at all, but understood that the others had to eat. He only ordered a mead which he enjoyed while the others ate.



"I have never fought a harpy before, but know many an epic detailing their ferocity." Lorien answers to the discussion at hand. "I can strengthen our hearts against their songs with my own, but don't know whether plugging our ears works or not."



After some thought Lorien turns to Phar and speaks in elven. "I couldn't help but notice earlier that you and Aureus speak in a very curious dialect to each other. I assume she doesn't understand common, nor the elven of our people? I have a spell that could let her speak with us for a short while. But I need to touch her for it, and I don't want to alarm her with sudden casting."
 
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