Kulan: Knightfall's Heroes of Carnell Game [IC]

Caerth Heart-of-Oak

Caerth finishes his bread, whipes a few crumbs from his chin with his hand, and looks somewhat surprised at the mention of a song. "Shouldn't we be going, instead of singing and dancing?"
 

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Phar responds in Elvish in the traditional way to the old honorific matching the dialect as best he can. "I would hear the tale of how you learned to speak so when we have more time. It has been long since I heard such lovely words so far from home." Phar catches Lorien's eye and makes a gesture with thumb and forefinger held close together indicating he should make it a short song. He digs deeper into his pouch to help cover the wax. "Master smith, when our business is concluded at the old fort we will be pleased to quest for more wax."
Your words seem to sway the old dwarf. He looks at you with some guilt. "Please forgive this old trader. I sometimes get so caught up in making coin that I forget ta think of me neighbors. I'll be glad ta give you all the beeswax I have. Pay me whatever you can. Or perhaps another round or two, eh? I'll put off my clients. After all, if they or I die from a harpy attack, no one collects what they need."

The dwarven smith slaps Lorien on the back and walks over to Phar's table and sits down with you. "Me'thinks you'll be needing more than just beeswax and yer wits ta take on the horrors that are said ta reside in that crumbling ruin sitting on Gurnard's Head. Yer going ta need some climber's gear just in case you get trapped at the top of the tower. The cave entrance is roughly 14 feet at low tide and no more than 3 ta 4 feet at high tide. Yer going ta have ta watch yer heads if you get there at high tide." Bronzethegn looks at each of you. "If you get there at low tide, you can likely wade through the grotto. You'll have ta hurry though."

He looks at Lorien and the patrons. "Hmm, I don't think you have time for him ta sing. Once he gets going, they'll push for more. Entertainment is hard ta come by here."
 

Caerth finishes his bread, whipes a few crumbs from his chin with his hand, and looks somewhat surprised at the mention of a song. "Shouldn't we be going, instead of singing and dancing?"
Bronzethegn confirms your words with his own. You can see the eagerness for entertainment in the eyes of the people. You can't really blame them. The attacks have sapped the spirits of the entire region. Everyone has lost someone. They just want to feel good again.

The dwarven smith stands up and goes back over to Lorien. He whispers something in the elf's ear. You can't hear what he said. Soon the old dwarf is sitting on top of the bar waving his hands. He gets the crowd to calm down a bit before he speaks. "I know you all want ta hear a song. But you need ta stop it now. Those harpies out there aren't going away with just a tune. These young bucks need ta get going. They have a difficult task ahead, and they don't have time for this right now. I'm sure they'll come back from the old fort with good news, and we can all hear Master Lorien sing for us then."

With that, he hops down and walks back to the table amidst the sighs and grumbles from the crowd. "My smithy is at the edge of the village. We should go get you that beeswax." He chugs another drink before heading out the door.
 

"No one can fault you for being a good businessman Master Smith. We will pay a gold now and more upon our return for your wax. I thank you for your advice about the climbing and your strong words to help us on our way. I will call for another round and we'll retire to your forge post haste."

Phar begins to usher his companions out without a song. "One more round on us for your loss of a song this day, but the tide waits for no man and we must sail." He makes a formal courtly elven bow to the room and exits.
 

Lorien looks around the room and bows courtly.

"My apologies my dear friends, but my companions and your honoured smith are quite right. Even a short song is a delay we can't afford. But I promise you a night like yesterday's when we return triumphant. And I shall have a new tale of glory by then."

He bows again and takes leave with the others. As he joins the group Lorien thanks the dwarf.

"Thank you master smith, we will gladly pay for your delays for the wax. And I overheard about the climbing gear. If you can provide us with such, we'll compensate some extra for that too."
 

Quinn

"Yes, good thinking." Approves Quinn, not having much to say. He is ready to follow the dwarf to his smith and then, to smite some ugly monsters. It would be like the coliseums all over again.
 

"No one can fault you for being a good businessman Master Smith. We will pay a gold now and more upon our return for your wax. I thank you for your advice about the climbing and your strong words to help us on our way. I will call for another round and we'll retire to your forge post haste."

Phar begins to usher his companions out without a song. "One more round on us for your loss of a song this day, but the tide waits for no man and we must sail." He makes a formal courtly elven bow to the room and exits.
Lorien looks around the room and bows courtly.

"My apologies my dear friends, but my companions and your honoured smith are quite right. Even a short song is a delay we can't afford. But I promise you a night like yesterday's when we return triumphant. And I shall have a new tale of glory by then."

He bows again and takes leave with the others.
"Yes, good thinking." Approves Quinn, not having much to say. He is ready to follow the dwarf to his smith and then, to smite some ugly monsters. It would be like the coliseums all over again.
The patrons wish you well as you leave the inn. Many raise their drinks in one final salute. Gareth shakes each of your hands before you go. You catch up with Bronzethegn easily enough. His gait is slow, but he walks without cane or staff. He definitely has some age on him, however.

As he joins the group Lorien thanks the dwarf.

"Thank you master smith, we will gladly pay for your delays for the wax. And I overheard about the climbing gear. If you can provide us with such, we'll compensate some extra for that too."
"Hmm, I might have some old pitons, but you might not want ta rely on them." the old dwarf replies. "I do have some solid hemp rope you can use. Heavy stuff. I can offer you a good grappling hook, as well."

The old dwarf slowly leads you to his smithy, which sits at the edge of Carnell. It is short walk but with dwarf's slow going, it takes several minutes. The building is more like an old shack than a blacksmith's shop, yet you can hear the peal of a hammer hitting an anvil as you near. The place smells of smoke, fired iron, and sand. "Dorn, I need you ta prepare some supplies," Bronzethegn shouts out. "Gather up all that rope sitting out back and package up as much beeswax as you can!"

The pounding stops and an ugly-looking, twenty-something human pokes out his head of the smithy. His eyes go wide when he sees you all. "Master, what is going on?"

"These are the heroes that Lady Pendour hired," the dwarf replies. "They asked for me help, and I'm going ta give it. Now, snap ta it, lad!"

Dorn bobs his head before exiting the shop and running behind the building. You soon hear him digging around the back, including the sounds of metal and wood scraping against each other. There is a loud thump and you hear the apprentice curse in an odd language.

"Me smithy is quite small, so I suggest waiting out here," Bronzethegn says. "I'll go get you that hook and see if I have any of those old pitons left."

The old dwarf enters the smithy. You hear a hound bark in greeting. The beast appears at the entry to the building. It looks at you, growls low, and stands with its back arched. You hear Bronzethegn say "be nice!" from inside. The dog looks back, barks once, and then saunters outside and sits down in front of you with its tongue hanging out and its tail wagging.
 

Caerth Heart-of-Oak

Caerth cannot help but approach the dog, moving slowly so as not to alarm the creature. He sits down on the ground next to it, and if the dog seems to allow it, tries patting it on the back. A domesticated animal may seem harmless, but Caerth knew that some dogs are wild at heart, so he is careful in his interactions.

Mumbling, the half-orc says to nobody in particular, "I'm just hoping the wax will work. It would be safer to stay out of range and search for the hidden powers behind the harpies and rooks immediately. Kill the queen, and the hive doesn't stand a chance."


[sblock=OOC]Wild Empathy check on the dog: 1d20+7+4 = 22[/sblock]
 


Caerth cannot help but approach the dog, moving slowly so as not to alarm the creature. He sits down on the ground next to it, and if the dog seems to allow it, tries patting it on the back. A domesticated animal may seem harmless, but Caerth knew that some dogs are wild at heart, so he is careful in his interactions.
The dog seems content to let you interact with it. The beast is obviously well trained. It sits wagging its tail as you pat its back, sniffs your hands, and rubs its head and neck against your arms and chest.
 

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