Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

The YouTube channel 3 Black Halflings spoke to WotC's Kyle Brink (executive producer, D&D) about the recent Open Game License events, amongst other things. It's an hour-plus long interview (which you can watch below) but here are some of the highlights of what Brink said. Note these are my paraphrases, so I encourage you to listen to the actual interview for full context if you have time. OGL...

The YouTube channel 3 Black Halflings spoke to WotC's Kyle Brink (executive producer, D&D) about the recent Open Game License events, amongst other things. It's an hour-plus long interview (which you can watch below) but here are some of the highlights of what Brink said. Note these are my paraphrases, so I encourage you to listen to the actual interview for full context if you have time.

OGL v1.1 Events
  • There was a concern that the OGL allowed Facebook to make a D&D Metaverse without WotC involvement.
  • Re. the OGL decisions, WotC had gotten themselves into a 'terrible place' and are grateful for the feedback that allowed them to see that.
  • The royalties in OGL v1.1 were there as a giant deterrent to mega corporations.
  • Kyle Brink is not familiar with what happened in the private meetings with certain publishers in December, although was aware that meetings were taking place.
  • When the OGL v1.1 document became public, WotC had already abandoned much of it.
  • The response from WotC coinciding with D&D Beyond subscription cancellations was a coincidence as it takes longer than that to modify a legal document.
  • The atmosphere in WotC during the delay before making an announcement after the OGL v1.1 went public was 'bad' -- fear of making it worse if they said anything. The feeling was that they should not talk, just deliver the new version.
  • Brink does not know who wrote the unpopular 'you won but we won too' announcement and saw it the same time we did. He was not happy with it.
  • 'Draft' contracts can have dates and boxes for signatures. Despite the leaked version going to some publishers, it was not final or published.
  • There were dissenting voices within WotC regarding the OGL v1.1, but once the company had agreed how to proceed, everybody did the best they could to deliver.
  • The dissenting voices were not given enough weight to effect change. Brinks' team is now involved in the process and can influence decisions.
  • The SRD release into Creative Commmons is a one-way door; there can be no takeback.
One D&D
  • The intention is that all of the new [One D&D] updates they are doing, "the SRD will be updated to remain compatible with all of that". This might be with updted rules or with bridging language like 'change the word race to species'.
  • Anything built with the current SRD will be 100% compatible with the new rules.
  • Brink does not think there is a plan to, and does not see the value, in creating a new OGL just for One D&D. When/if they put more stuff into the public space, they'd do it through Creative Commons.
  • WotC doesn't think of One D&D as a new edition. He feels it's more like what happened with 3.5. They think 5E is great, but coud be better and play faster and easier with more room for roleplay, so there is stuff they can do to improve it but not replace it.
Inclusivity
  • WotC is leaning on the community to discourage bad actors and hateful content, rather than counting on a legal document.
  • They are working on an adaptable content policy describing what they consider to be hateful content which will apply to WotC's work (no legal structure to apply it to anybody else).
  • They now have external inclusivity reviewers (as of last fall) who look over every word and report back. They are putting old content through the same process before reprints.
  • Previously cultural consultances were used for spot reviews on things they thought might be problematic, but not everything (e.g. Hadozee).
  • The problematic Hadozee content was written by a trusted senior person at WotC, and very few people saw it before publication.
  • 'DnDShorts' video on the internal workings and management culture of WotC is not something Brinks can talk on, but it is not reflective of his team. Each team has its own culture.
  • In the last couple of years the D&D team hiring process has made the team more inclusive.
  • When asked about non white-CIS-men in leadership positions at WotC, Brinks referred to some designers and authors. He said 'guys like me, we're leaving the workforce, to be blunt' and 'I'm not the face of the hobby any more'. It is important that the creators at WotC look like the players. 'Guys like me can't leave soon enough'.
Virtual Tabletops (VTTs)/Digital Gaming
  • Goal is to make more ways to play ('and' not 'instead') including a cool looking 3D space.
  • Digital gaming is not meant to replace books etc., but to be additive.
  • The strategy is to give players a choice, and WotC will go where the player interests lie.

 

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Whizbang Dustyboots

Gnometown Hero
Yeah I can't say I am familiar with many podcasters myself. I just looked at the amount of the subscriber numbers of the interviewers for this particular interview.

Don't get me wrong - I'm happy they reach out to many and all groups. There is a lot of damage to undo.
WotC has long viewed Three Black Halflings as an important group of commentators. They've had all of the members, I believe, on Dragon Talk across multiple episodes and have cited them a number of times.

They speak to a different (but overlapping) audience than, say, GinnyD does.
 

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mamba

Legend
That's illogical
You're essentially saying because WotC never used a non white male for the interview they wouldn't hire on optics which is not a great argument.
no, I am saying that if they did, the makeup of their team would look different. Every video is one or several middle-aged white guys

I do find it interesting THAT podcast was the first one they decided to answer on. Didn't you?
yes and no, I found it interesting they bothered with one that small at all, but if you consider this a dry run, it makes sense
 


mamba

Legend
General competition as 3pp and VTT systems are growing.

Paizo or the next Pathfinder was the threat they wanted to prevent, as they planned to redefine the OGL into a license without the copyleft part.

Nowhere near enough to be worried about it. WotC can outcompete any VTT / TTRPG, they do not have to actively hobble the competition, so none of this was a good enough explanation for me to begin with, leaving pure greed and stupidity. I like the new option of fear better, seems more plausible to me
 

Micah Sweet

Level Up & OSR Enthusiast
You mean the same group that keeps saying, "I still have all my gaming material, I don't need to buy anything from them!" ;)



My oldest is mixed race, but he's never had an interest in gaming. Honestly, I think our society as a whole is becoming more...mixed together so to speak, so it's no wonder why the younger generation is more accepting--it's their normal. Between social media and more diverse family/friend groups, people aren't nearly as siloed as we were in the 70s. Still exists, of course, but our society in general is becoming more diverse.
Perhaps they feel they don't need to buy anything from them because current product is not being marketed to them?
 



Whizbang Dustyboots

Gnometown Hero
Yep. After what Brink said in the interview I'm pretty much done with WOTC products. I just dropped $250 on Castles and Crusades. The production value is amazing.
C&C is great, but where they are splurging on the production values of late, they are skimping on the copy editing. But if you're good with that, the game is a ton of fun, especially if you're looking for an AD&D vibe.
 


Retreater

Legend
This comment still bothers me. Why are you intentionally misrepresenting what he said about CW like this? It comes across as something you wouldn’t say if it were someone else he had described as empathetic and willing to change thier mind based on feedback.
Ah. Cause I misheard him.
Going through the text after the live stream, it looks like he said: "one of the most empathetic c-suite people I've ever worked with uh by a country mile."
I think I heard something to the effect of her having "a country smile." Meaning she was like a good-natured, country gal or something.
I don't know. It's not a common expression to me, at least not used in this way.
 

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