Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

The YouTube channel 3 Black Halflings spoke to WotC's Kyle Brink (executive producer, D&D) about the recent Open Game License events, amongst other things. It's an hour-plus long interview (which you can watch below) but here are some of the highlights of what Brink said. Note these are my paraphrases, so I encourage you to listen to the actual interview for full context if you have time. OGL...

The YouTube channel 3 Black Halflings spoke to WotC's Kyle Brink (executive producer, D&D) about the recent Open Game License events, amongst other things. It's an hour-plus long interview (which you can watch below) but here are some of the highlights of what Brink said. Note these are my paraphrases, so I encourage you to listen to the actual interview for full context if you have time.

OGL v1.1 Events
  • There was a concern that the OGL allowed Facebook to make a D&D Metaverse without WotC involvement.
  • Re. the OGL decisions, WotC had gotten themselves into a 'terrible place' and are grateful for the feedback that allowed them to see that.
  • The royalties in OGL v1.1 were there as a giant deterrent to mega corporations.
  • Kyle Brink is not familiar with what happened in the private meetings with certain publishers in December, although was aware that meetings were taking place.
  • When the OGL v1.1 document became public, WotC had already abandoned much of it.
  • The response from WotC coinciding with D&D Beyond subscription cancellations was a coincidence as it takes longer than that to modify a legal document.
  • The atmosphere in WotC during the delay before making an announcement after the OGL v1.1 went public was 'bad' -- fear of making it worse if they said anything. The feeling was that they should not talk, just deliver the new version.
  • Brink does not know who wrote the unpopular 'you won but we won too' announcement and saw it the same time we did. He was not happy with it.
  • 'Draft' contracts can have dates and boxes for signatures. Despite the leaked version going to some publishers, it was not final or published.
  • There were dissenting voices within WotC regarding the OGL v1.1, but once the company had agreed how to proceed, everybody did the best they could to deliver.
  • The dissenting voices were not given enough weight to effect change. Brinks' team is now involved in the process and can influence decisions.
  • The SRD release into Creative Commmons is a one-way door; there can be no takeback.
One D&D
  • The intention is that all of the new [One D&D] updates they are doing, "the SRD will be updated to remain compatible with all of that". This might be with updted rules or with bridging language like 'change the word race to species'.
  • Anything built with the current SRD will be 100% compatible with the new rules.
  • Brink does not think there is a plan to, and does not see the value, in creating a new OGL just for One D&D. When/if they put more stuff into the public space, they'd do it through Creative Commons.
  • WotC doesn't think of One D&D as a new edition. He feels it's more like what happened with 3.5. They think 5E is great, but coud be better and play faster and easier with more room for roleplay, so there is stuff they can do to improve it but not replace it.
Inclusivity
  • WotC is leaning on the community to discourage bad actors and hateful content, rather than counting on a legal document.
  • They are working on an adaptable content policy describing what they consider to be hateful content which will apply to WotC's work (no legal structure to apply it to anybody else).
  • They now have external inclusivity reviewers (as of last fall) who look over every word and report back. They are putting old content through the same process before reprints.
  • Previously cultural consultances were used for spot reviews on things they thought might be problematic, but not everything (e.g. Hadozee).
  • The problematic Hadozee content was written by a trusted senior person at WotC, and very few people saw it before publication.
  • 'DnDShorts' video on the internal workings and management culture of WotC is not something Brinks can talk on, but it is not reflective of his team. Each team has its own culture.
  • In the last couple of years the D&D team hiring process has made the team more inclusive.
  • When asked about non white-CIS-men in leadership positions at WotC, Brinks referred to some designers and authors. He said 'guys like me, we're leaving the workforce, to be blunt' and 'I'm not the face of the hobby any more'. It is important that the creators at WotC look like the players. 'Guys like me can't leave soon enough'.
Virtual Tabletops (VTTs)/Digital Gaming
  • Goal is to make more ways to play ('and' not 'instead') including a cool looking 3D space.
  • Digital gaming is not meant to replace books etc., but to be additive.
  • The strategy is to give players a choice, and WotC will go where the player interests lie.

 

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S'mon

Legend
There is a popular OSR game put out by a very alt-right, fascist author, deep, deep down in the hole and it's not NuTSR. About to kickstart a 2e for it too.

If it's who I think you mean, I'd peg him as an Ayn Rand Libertarian. Clearly mileage varies. From what I was told the concern was more about rape fantasy type stuff, like Gor only worse.

Edit: Vox Day is kind of an alt right fascist type though, I think he published a superhero RPG but his game isn't OGL afaik.
 

You are welcome to your opinion. However I am a reliable source, as is my friend. :p
So if you toss out a bone like this, I think it's in everyone's best interests that you provide the details. Otherwise, it's just hearsay and no one else gets to understand the context. If you are unwilling to provide details, then all that has happened is disinformation has been sown. No details, people fill in the blanks. If you don't want to betray your friend's trust, that's cool. In that case, it would have been better to keep this story to yourself.
 

There is a popular OSR game put out by a very alt-right, fascist author, deep, deep down in the hole and it's not NuTSR. About to kickstart a 2e for it too.
If games like these were to come out of the deep, deep hole they would likely get raked and dealt with as per your post #648. As a community we seem pretty vigilant on stamping that stuff out. I expect more gets done out of sheer ignorance than hate to be honest. I think it is fair to say creators, with all that time and effort invested, want their product to thrive and sell. They're not out there to create stress and angst for themselves.
 
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S'mon

Legend
So if you toss out a bone like this, I think it's in everyone's best interests that you provide the details. Otherwise, it's just hearsay and no one else gets to understand the context. If you are unwilling to provide details, then all that has happened is disinformation has been sown. No details, people fill in the blanks. If you don't want to betray your friend's trust, that's cool. In that case, it would have been better to keep this story to yourself.

OK my friend is Kimberly Pauley, who has published with WoTC and more recently Ghostfire Gaming. She knows a lot of authors & publishers, and she told me there was a more genuine concern than I thought. That's all I know.

Edit: To be clear, I don't share the concern. Kickstarter routinely shut down stuff they don't like.
 

teitan

Legend
If it's who I think you mean, I'd peg him as an Ayn Rand Libertarian. Clearly mileage varies. From what I was told the concern was more about rape fantasy type stuff, like Gor only worse.

Edit: Vox Day is kind of an alt right fascist type though, I think he published a superhero RPG but his game isn't OGL afaik.
I think working for MY and his network of businesses decimates the arguement of Ayn Rand, which I would be fine with but MY is a self identified alt-right type.
 


ValamirCleaver

Ein Jäger aus Kurpfalz
WHat would be the whole point? All of them are moving to ORC, all of them have said they don't need the 1.0a so why are people still beating this drum like Kong beating his chest?
To maintain the continued availability 22½ years of Open Game Content, a non-insignificant amount of it is not derived from any pre-existing D&D material nor otherwise has anything to do with D&D. Multiple non-D&D RPGs have used the Open Gaming License such as Gumshoe, FATE, MG Traveller, MG RuneQuest & the Year Zero Engine.
 

Brink's "White guys like me can't leave the hobby soon enough" didn't really renew my enthusiasm for 5e D&D.

The problem here is taking a singluar statement out of context and then on top not having it quoted correctly.

As in: he actually did not say anything close to that.
 

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