LordEntrails
Hero
Verisimilitude is A answer. But it's a pretty bad one when it comes to a game. How many threads do we have where Verisimilitude is dismissed when it comes to hit points, combat, rounds, item costs, etc?
I've played with the Dragon Lance languages chart. And frankly it was a big PITA that did not add to our enjoyment, but rather detracted from it.
IMO it comes down to this, what adds enjoyment for all the players at the table? If it's a complicated language schemes, then use it. But if it doesn't, then don't. It has never added enjoyment to any game I've played, but if it does for your table, do it.
There is no one way to play.
I've played with the Dragon Lance languages chart. And frankly it was a big PITA that did not add to our enjoyment, but rather detracted from it.
IMO it comes down to this, what adds enjoyment for all the players at the table? If it's a complicated language schemes, then use it. But if it doesn't, then don't. It has never added enjoyment to any game I've played, but if it does for your table, do it.
There is no one way to play.