Remathilis
Legend
So am I missing something or have languages been utterly nerfed in 2024? The rules, as I understand them:
1. You get three languages to start: Common, and two of your choice.
2. The languages need to be off the Standard Languages list, which are most of the common PC and monster races (Common, Draconic, Elvish, Orc, Goblin, etc). You cannot start with Rare languages (Abyssal, Primordial, Deep Speech, etc).
3. You can gain extra languages if "your class or other features give you other languages."
But there is the problem: I am not aware of any way to get said features!
1. The only two classes which give you a language are Rogue (Thief cant plus any one language) and Druid (Druidic). I don't see any other class features (in classes or subclasses) that were previewed that give languages. EDIT: Rangers too via Deft Explorer, As Mellored pointed out).
2. The Linguist feat is gone. It is neither an Origin nor a regular feat. I think it might be the only missing feat from 2014.
3. The rules for downtime training in a tool/language don't seem to be in the PHB. Perhaps the DMG has them alongside all the other non-crafting downtime activities.
4. Backgrounds do not give languages, nor do species.
So, with that in mind, there is no way for clerics to pray in Celestial, aberrant sorcerers to understand Deep Speech, archfey warlocks to understand Sylvan or tieflings to be raised speaking Infernal. Additionally, you only ever know the three languages you start with and the only way to get an additional choice is taking one level of rogue?
Seems something is missing here.
Now it's trivially easy to allow PCs to pick any language to start or to give extra choices based on class/subclass, but the fact they have made picking up languages in RAW next to impossible strikes me as an odd choice.
As always, I'm open to insights from anyone who has the book...
1. You get three languages to start: Common, and two of your choice.
2. The languages need to be off the Standard Languages list, which are most of the common PC and monster races (Common, Draconic, Elvish, Orc, Goblin, etc). You cannot start with Rare languages (Abyssal, Primordial, Deep Speech, etc).
3. You can gain extra languages if "your class or other features give you other languages."
But there is the problem: I am not aware of any way to get said features!
1. The only two classes which give you a language are Rogue (Thief cant plus any one language) and Druid (Druidic). I don't see any other class features (in classes or subclasses) that were previewed that give languages. EDIT: Rangers too via Deft Explorer, As Mellored pointed out).
2. The Linguist feat is gone. It is neither an Origin nor a regular feat. I think it might be the only missing feat from 2014.
3. The rules for downtime training in a tool/language don't seem to be in the PHB. Perhaps the DMG has them alongside all the other non-crafting downtime activities.
4. Backgrounds do not give languages, nor do species.
So, with that in mind, there is no way for clerics to pray in Celestial, aberrant sorcerers to understand Deep Speech, archfey warlocks to understand Sylvan or tieflings to be raised speaking Infernal. Additionally, you only ever know the three languages you start with and the only way to get an additional choice is taking one level of rogue?
Seems something is missing here.
Now it's trivially easy to allow PCs to pick any language to start or to give extra choices based on class/subclass, but the fact they have made picking up languages in RAW next to impossible strikes me as an odd choice.
As always, I'm open to insights from anyone who has the book...
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