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D&D 5E Laws of Ravnica?

Elon Tusk

Explorer
One of the things I’ve really seen players—especially newer players — like about Dragon Heist is the Code Legal.
I’ve noticed that Guidemadter’s Guide to Ravnica doesn’t have something like it, despite it being one big city and having a whole guild devoted to laws.
The Avorius probably have millions of laws, but do they create laws for all the guilds?
Does a list of laws exist IRL?
How do laws get created and do they have jurisdiction over the planet, the Fistrict, a precinct, s guild?

How might this work?
what might some laws be?
 

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In Ravnica proper, murder is legal, except for Wojeks which is illegal. But kill a guild member and that could violate guild trade laws. This is not true for the whole plan, where guild influence varies. It was because the Orzhov and Rakdos demanded it.
 


I'm currently looking more into as well.
So far I can say gyor is correct for the most part if not entirely. Murder is for the most part, legal. The boros enforce the laws, the azorius are the judge, jury and executioners. Not to say law mages won't respond to crime and act accordingly, they do in some areas however from what I can tell, only the higher class areas.
The laws of ravnica are almost completely from the tenets of the guildpact hense the majority of crimes carry "violation of guild trade laws" along with other applicable law violations.
I'm coming to the conclusion that if you're wanting to run a Ravnica campaign, as DM, you'll need to implement your own laws in addition to what you know or ignore what particulars of the normal Rav laws you may know to make the city your own.
 


Nope, ignore my above post.
i was thinking of the Code of Laws from the Dragon Hiest book that you mentioned, that's my bad.

What is in the Ravnica book is a brief paragraph or so under each of the Six District entries entitled: Law and Crime, where it covers who turns up if a crime is committed (how long they take to do so) and some basics on what you can get away with. From District One where just openly carrying weapons gets you in trouble too the rubble belts of district four where it's lawless.

But I know what you mean about it needing more, there's plenty of room in between to flesh out.
 

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