LE vs. N: Lawful Evil Victorious!

I take it you mean 60N. Scopolio's claw bounces off Eely (rolled 13+2=15 for charge).

Round 553: Eely shifts to 55N15E and fires his light crossbow, hitting (rolled 21), but the bolt bounces off Scopolio. "Uh oh."
Scopolio shifts to 55N20E and hits with one claw (rolled 23, best missing roll 17) for 7. Eely has 11 HP remaining.

Round 554: Eely withdraws to 50N10 east and goes around Scopolio, ending up at 45N60E. Scopolio charges to 50N50E and misses with a claw (rolled 10+2=12 for charge).

Round 555: Eely withdraws to 105N65E. Scopolio runs to 95N55E.
Round 556: Eely withdraws to 45N70E. Scopolio runs to 50N70E.
Round 557: Eely withdraws to 40N10E. Scopolio runs to 40N15E.
Round 558: Eely withdraws to 100N5E. Scopolio runs to 90N10E, and a draw is declared.

First in round 559 for Lawful Evil is a very young rust dragon (Draconomicon). It looks like you need Infiniti or EvilHalfling's help. The dragon has the feats Awaken Spell Resistance, Blind-fight, Weapon Focus (bite), and Wingover. The dragon has the following maxed out skills: Listen, Search, Sense Motive, and Spot.
 

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Bane of Warriors flaps into the arena, He has the charateristic shape of a silver dragon, but is covered in tarnish. His thin nearly transparent wings seem to have no trouble suporting him as he waits with baited breath for his next opponent or meal.

OOC: n60e85z30 - ready a line of acid,
Ugulu - the Celestial Arena needs a MMII
 

Round 559: A large part lion, part dragon with brassy scales and small brassy wings flaps into the arena to 60N105E10Z, gets hit by acid (Ref save 26) for 5 points of damage. It has 71 HP remaining. This seems to irk it, because it lets loose a mighty roar. Bane of Warriors laughs at the roar (rolled 24 Will save). BoW can breathe again in round 562, and goes first in round 560.
 
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Round 561: Brasso roars again, but Bow ignores it (rolled 16 Will save).
Round 562: Brasso takes 6 from the acid (rolled 19 Ref save), and has 65 HP remaining. Bow can breathe again in round 565.

As strange as this sounds, Bow can fly circles around Brasso. Should I time compress Bow breathing while Brasso roars until Brasso is finally put out of his misery?
 


Round 565: Brasso roars, and Bow (rolled 9 Will save) finally cannot take the roaring anymore, and is fatigued.
Brasso must have spent himself roaring, because he does not dodge the acid, taking 10 points of acid damage. Brasso has 55 HP remaining.

Round 568: Brasso roars, and Bow (rolled 9 Will save) again succombs to the roaring, becoming exhausted. This imparts a -6 penalty on Bow's Strength and Dexterity, and Bow cannot run or charge and moves at half speed.
Brasso dodges the acid, taking 3. Brasso has 52 HP remaining. Bow can breathe again in round 571.

Round 569: Brasso flies out of the arena. His work here is done.

I am not at home, so I do not know what comes in to replace Brasso. I will be back Sunday to continue this battle.
 
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