Jefuri no Oni said:You could just start them at level 4 so that you can run Return to the Temple of Elemental Evil right away. This way you don't need a lead in to bring them up to that level.
I thought about that, but it fails in three ways:
1. It hurts with one of D&D's nest features: going from zero to hero. Especially considering the usual rural settings for most low level adventures, this can make for a pretty good "coming of age" theme that I wanted to latch on to for this campaign.
2. These guys don't like the "pretty princess shopping spree" aspect of magic items in D&D, so giving them a bunch of gold to spend on items would be considered distasteful.
3. RttToEE is often regarded as exceedingly deadly. Hell, the first big encounter at the Moathouse is a dragon! While I like it in the "This is a serious adventure-- don't screw around!" way, I think it would be a bad start for a campaign as a whole, especially since there's a good chance for a couple of people to not make it through the encounter alive.
Raymond