Two versions of the changeling i'm caught between. The first is the sly, ever-changing social manipulator, the second is more like mystique from x-men, the stealthy unarmed faceless one.
character name, changeling rogue-telepath 4; medium humanoid [shapechanger]; HD 4d6+8 (24hp); Init +3; Speed 30 feet; AC # (+3 Dex, +# Armor, +# Shield, +# other), flatfooted #, touch #, ACP #; Bab +3, Grapple +4; Atk +4 melee (1d3+1, critical x2, unarmed); SA: sneak attack +2d6; SQ: psionics, minor shape change; SV Fort +5, Refl +7, Will +5; Str 13, Dex 16, Con 14, Int 16, Wis 12, Cha 14.
Skills and Feats: (91 skill points, 7/3.5 max ranks) Concentration +7 (5 ranks), Intimidate +13 (7 ranks), Diplomacy +15 (7 ranks), Bluff +11 (7 ranks), Sense Motive +10 (7 ranks), Disguise +19 (7 ranks), Forgery +8 (5 ranks), Spot +6 (5 ranks), Listen +6 (5 ranks), Escape Artist +8 (5 ranks), Psicraft +8 (5 ranks), Sleight of Hand +10 (5 ranks), Gather Information +9 (5 ranks), Knowledge (local) +8 (5 ranks), Knowledge (nobility) +8 (5 ranks), Hide +6 (3 ranks), Move Silently +6 (3 ranks); Psicrystal Affinity, Up The Walls, Psionic Fist, Improved Unarmed Strike, Extend Power, Psionic Meditation.
Class and Race Features: sneak attack +2d6, trapfinding, trap sense +2, uncanny dodge, bonus Feats, psionics; +2 racial bonus on saving throws against sleep and charm effects, minor shape change, natural linguist, +2 racial bonus on bluff, intimidate and sense Motive
Possessions: mundane equipment, magic items, #gp #sp #cp.
Psionics: 23 power points per day, Base Save DC 3 + power level.
1st ? Charm, Detect Psionics, Disable, Hammer, Conceal Thoughts.
2nd ? Read Thoughts, Detect Hostile Intent, Cloud Mind, Recall Agony.
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character name, changeling rogue-monk 4; medium humanoid [shapechanger]; HD 4d8+8 (29hp); Init +3; Speed 30 feet; AC # (+3 Dex, +3 Wis), flatfooted 16, touch 16; Bab +3, Grapple +5; Atk +5 melee (1d8+2, critical x2, unarmed); SV Fort +6, Refl +7, Will +7; Str 14, Dex 16, Con 14, Int 14, Wis 16, Cha 12.
Skills and Feats: (80 skill points, 7/3.5 max ranks) bluff +10 (7 ranks), hide +10 (7 ranks), move silently +10 (7 ranks), tumble +12 (7 ranks), balance +12 (7 ranks), jump +12 (7 ranks), climb +10 (7 ranks), escape artist +10 (7 ranks), spot +10 (7 ranks), listen +10 (7 ranks); improved unarmed strike, stunning fist, hidden talent, up the walls, improved grapple, deflect arrows, combat reflexes, psionic fist
Class and Race Features: sneak attack +2d6, trapfinding, trap sense +2, uncanny dodge, ac bonus, unarmed strike, flurry of blows, bonus feats, evasion, still mind, ki strike (magic), slow fall 20 ft., fast movement +10 ft.; +2 racial bonus on saving throws against sleep and charm effects, minor shape change, natural linguist, +2 racial bonus on bluff, intimidate and sense Motive
Possessions: mundane equipment, magic items, #gp #sp #cp.
Psionics: 2 power points per day, Base Save DC 3 + power level.
1st ? Grip of Iron