Info on the kingdoms
Thanks for all the ideas! They are very useful. Right now my players have brought up the idea of starting at a lower level and working up to a higher level mainly within the city. Possibly even helping work closely with the actual king. So right now I'm juggling the ideas of the old with the new, and I think I can put alot of my original ideas (thanks to all your help), and start the players how they want.
As for the kingdom info:
Triadora Island has two kingdoms on it. The capitol town is Merlande (The PC's home). Its a large town in a warm climate region (located just north of a desert) and has a poulation of about 3,000 adults). Its main religions, exports and imports are as follows:
Religions: Azuth; Selune;
Imports: Cotton; Leather; Lumber; Ore (Copper, Iron, Gold, Silver); Paper; Silks
Exports: Fish; Exotic Coral; Minor magical items; Seafood; Spices
I currently dont have many details for the other kingdom. It is a desert kingdom, and does maintain a strong trade agreement with Merlande. This is the main reason for peace between the two.
Janardun is a very small island that is ruled by a evil cleric of Gargauth. He beleives divine magic to be so supreme that he has outlawed the use of arcane magic. He is the most powerful cleric on the island and rules the temple, which in turn rules the city of just over 3,000 adults. He only allows worship to his deity or an ally of his deity within his city walls. His kingdom is within the edge of a magical dissaster that keeps the tempuratures really low (between -30 to 30 degrees). The main religion, exports and imports are as follows:
Religions: Gargauth
Imports: Cotton; Leather; Lumber; Paper; Silks
Exports: Armor, Ore (Copper, Steel, Tin), Slaves, Weapons, Wine
On the island of Narqual (also not extremly detailed), the ruling town is called Karmigia. The ruler (currently unnamed) rules with an iron fist. I'm thinking of having this a barbarian type town where value is placed on someone based on thier strength, and skill with a weapon. This island is the center of a magical catastraphe, and the reason why the residents dislike magic. The temperatures are always below 0 degrees, and it is practically a frozen wasteland that was a swamp before it froze over.
There is a cluster of volcanoe islands, but they are ruled by a council of dragons, and dont like visitors. The most powerful dragon of them (I'm thinking of using a hellfire wyrm) has been imprisoned, a few centuries ago, withing one of the islands, and he is slowly breaking free. There is a continent to the north of these islands that the dragons demand tribute from.