Stuff under consideration
-
Proposal delay: 1 month after DDI for WotC material,
1 month after publication otherwise or 2 weeks after DDI for WotC material, 1 month after publication otherwise
-
Gnolls: Whether claw fighter should gain "off-hand" and be treated as "off-hand, light blade" for class features as well
no real opinion on this either way, I say leave it for simplicity sake
-
Reaper's Touch: Whether Reaper's Touch should be shadar-kai only -
I think this should be everyone, WOTC recently errata'd a bunch of stuff that were generally considered overpowered or exploitable and this was left off, on the CO boards this isn't one of the favoured options either.
-
Reward Structure -
I like this it seems to work well in my head. [sblock=Current Proposal with my modifications, with thanks to Goumindong and Lord Sessadore]- XP rewards are double: Encounters are designed with an XP budget at normal, but the XP rewarded is doubled
- Treasure rewards use a modified parcel system. Each DM gives out x number of parcels per level, where x is the number of players in their party; they chose either a lvl n+1, n+2, n+3, n+4 item, or gold in the value of an item of lvl n per character and distributes those out to each character as rewards. In addition, each character should receive gold to a value of 1/xth n. n is the level of the character in question at the time they should receive the reward and not the level of the party. The DM may not give any player any one of the rewards listed that that player has received within the current half of a tier of play [I.E between lvls 1 and 5, 6 and 10, 11 and 15, 16 and 20, 21 and 25 and 26 and 30]. A DM may give this parcel out to the player at any point during that level that they so chooses. If a player has not received a reward that they should have by the time he levels up due to time XP, the DM should indicate what parcel the player will be getting when next treasure is distributed according that player's non-level XP. If a DM should abandon the game, it is part of the judge's duty to ensure these 'IOU' parcels are properly distributed to players. If a player abandons the game before an 'IOU' parcel is awarded, that parcel is forfeit.
- Players are rewarded 1 Reward Point (RP) per month in game
- DMs are rewarded 2 RP per month at the games conclusion, none if they abandon the game
- [/sblock]-
Starting levels: 1–4 or 1–3,
just my preference to get to that mid-heroic portion sooner and maybe reach paragon at one point 