First session done. (First with people, I'd already played some solo games.)
For now I'm still in my CoM shoes (which is a very good thing), there hasn't much been much difference, apart from two things:
— the biggie: no triggers. That's kinda huge. It feels much more like a trad game without triggers. You call for rolls exactly when you would have call for rolls in DnD.
— the small thing: I marked a Milestones on a theme then scratched it, rereading the rules. That doesn't work like in CoM, where you would mark attention simply by looking into your mystery or fulfilling your identity. There, in LitM, the "Quest" model makes it different: you have to have make concrete progress towards your stated goal, not just acting according to it.
All in all, very good first-hand experience, but still no Might involved, and no magic. We'll see what's next.