keterys
First Post
Okay, if my goal were to take a serious axe to the system and chop off the cumbersome parts and streamline things, I'd still want to make sure that folks could move. Now, it's very possible that when he says you choose to Attack or Move, he means "Attack and move half your speed" or "Move your speed", which is close to what we have now and I'd be fine with it.
Anyhow, action-wise:
I'm willing to drop Minors entirely at this point, or to do some serious surgery on what you're allowed to do with them (eg, not attacks) and/or their repercussions (maybe using a minor eats your ability to use an immediate)
I think Immediates and Opportunities should be severely streamlined or tossed.
I'd toss Delayed init for sure. I'd monkey with Readied to partially toss it. Make sure hostage negotiation still works (it _doesn't_ now) and make sure readying to maximize buffs or shed debuffs doesn't (they _do_, boo)
Anyhow, action-wise:
I'm willing to drop Minors entirely at this point, or to do some serious surgery on what you're allowed to do with them (eg, not attacks) and/or their repercussions (maybe using a minor eats your ability to use an immediate)
I think Immediates and Opportunities should be severely streamlined or tossed.
I'd toss Delayed init for sure. I'd monkey with Readied to partially toss it. Make sure hostage negotiation still works (it _doesn't_ now) and make sure readying to maximize buffs or shed debuffs doesn't (they _do_, boo)