Klaus
First Post
4e wants you to play it in a particular way. It's needy in that way -- you can run a quick fight with a thug in an ally, but there's a right way to do it, and if you don't do it that way (because it's spontaneous, because you didn't plan for it, because you don't like some other mechanic, because you just can't keep all the rules in your head at once), 4e won't give you a great experience. And if you DO run it like 4e wants, you might have to face some mechanics you might not be a fan of for other reasons.
I'll argue that every system has that. But I'll agree with you about DDN/5e, it's looking to be mighty versatile from the get-go.