Leif
Adventurer
Planetfall: Inthe/Glisten en route to Edenelt/Trin's Veil
Spider learns that you'd best leave your weapons on the ship*.
** And there is a well-stocked video game outlet near the StarPort. There is no ambient radiation near the inhabited portions of Inthe. The worst of that is in deep veins of ore, locked deep within the planet. (Until it's mined, that is, but areas where said ores are handled are located far from the population centers.)
* Inthe's Control Rating is 5 (repressive), just one step below total control.
** And while you're at it, you might want to secure all weapons in the Ship's Locker. It's not likely that any officials will board/inspect the Zax, but in the unlikely event that one or more of them do get a 'wild hair,' it might not do to have the ship looking like a 'do-it-yourself project' from "Soldier of Fortune" magazine.
Spider learns that you'd best leave your weapons on the ship*.

* Inthe's Control Rating is 5 (repressive), just one step below total control.
** And while you're at it, you might want to secure all weapons in the Ship's Locker. It's not likely that any officials will board/inspect the Zax, but in the unlikely event that one or more of them do get a 'wild hair,' it might not do to have the ship looking like a 'do-it-yourself project' from "Soldier of Fortune" magazine.
Last edited: