Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]

Khellek's 15 does indeed hit, exactly, so Basher7 gets his +3 :)

The Kobold Dragonshield swings his shortsword at Tarrk, but his blow saild wide of its intended mark. One of the Kobold Skirmishers does manage to poke Khellek with his spear, but for only 1hp of damage. The other Kobold Skirmisher takes full advantage of Basher7's overextension with his heavy craghammer, and jabs him full in the navel. (Well, where his navel would be if he wasn't a construct.) This is a crit on the Warforged for 13 hp of damage. There are only three of the Kobold Minions still standing, and they, seeing Aimhirghin moving away from the group, assault him en masse, two of them hitting his with their spears, one doing 4hp damage, and the other also scoring a crit and doing 8hp damage.
 
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Basher7

The powerful blow barely fazes the Battleraging Warforged. Redundant systems kick in to supplant damaged components and he grins at his foe as he launches a fresh attack (1d20+9=17) on the skirmisher. He whallops (1d10.minroll(3)+6=10) the Kobold with a decent blow that seems to boost Basher7 even more.


[sblock=Actions]
Standard action: Crushing Surge Fighter Attack 1
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Free Action: Mark the target
Move action: None
[/sblock]

[sblock=Mini stat block]

Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:21/31, Bloodied:16, Surge Value:8 with 12/12 remaining (currently with 6 temp hp)
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
Battle Rager Vigor currently active giving +2 damage with hammer attacks.[/sblock]
 

Tarrk howls and tries to strike the kobold again.

[sblock=OOC]
Move: ? (no map)
Standard:http://invisiblecastle.com/roller/view/2227795/Howling Strike (1d20+6=13, 1d12+4=10, 1d6=2) vs AC Vs Dragonshield that attacked him.


[sblock=Mini stat block]
Tarrk Bloodhoove
Perception: 19 Insight: 12 Normal Vision
AC 15 Fortitude 16 Reflex 12 Will 12
Hit Points: 36/36 Bloodied: 18
Temporary Hit Points: 3
Action Points: 1 Second Wind: 1
Healing Surge: 9 Surges per day: 11/11
At-Will Powers: Howling Strike, Recuperating Strike
Encounter Powers: Swift Charge, Goring Charge, Great Cleave
Daily Powers: Macetail's Rage

[/sblock][/sblock]
 

Elerosse (Eladrin Wizard)

With his comrade being overrun by scaley munchkins, Elerosse turns his attention to those attacking Aimhirghin, casting Magic Missile at the nearest one, hitting it squarely in the back.

[sblock=actions and rolls]
Move - none
Standard - Magic Missile against nearest kobold attacking Aimhirghin (at will power, p159)
Int v. Ref 1d20+4 = [15,4] = 19 to hit; damage 2d4+4 (int) = [3,3,4] = 10
Minor: none
[/sblock]

[sblock=mini stat block]
Elerosse, Eladrin Wizard
Passive Perception: 12, Passive Insight: 17
AC:14, Fort:11, Ref:11, Will: 15 Speed: 6
HP:23/23, Bloodied:11, Surge Value:5, Surges Per-Day 6/6
Initiative +2
Action Points: 1, Second Wind: not used
At-Will Powers: Magic Missile; Thunderwave
Encounter Powers: Fey Step; Wand of Accuracy; Force Orb
Daily Power: Sleep
[/sblock]
 

Khellek will continue his assualt on the foes within reach. Seeing Aimhirghin he calls out across the battlefield "Don't worry, the Moonmaiden won't let you fall" as cool healing waves flow over the bard.

[sblock=OOC]
Move - n/a
Standard - Righteous Brand against skirmisher (at will power, p63)
Vs AC; radiant damage (1d20+6=14, 1d8+3=6) Hits AC 14 for 6 damage, it it hits, I give Basher a +3 to against the enemy
Minor: Healing Word on Aimhirghin healing bonus (1d6+3=4) , he heals HSV (Healing Surge Value) + 4
[/sblock]

[sblock=Mini Stat-Block]
Khellek, Shifter Cleric of Selune
Passive Perception: 16, Passive Insight: 19
AC:17, Fort:13, Ref:11, Will:16 -- Speed:5
HP:25/25, Bloodied:12, Surge Value:6, Surges Per-Day 8
Initiative +0
Action Points: 1, Second Wind: not used
Powers: At-will:Lance of Faith, Righteous Brand
Encounter:Healing Wordx2, Healing Strike, Longtooth Shifting
Daily:Beacon of Hope
[/sblock]
 

[sblock=Ozymandias79 only, please]When the elf calls to the others, a nearby kobold reaches out and thumps him hard in the head with the end of a staff (2hp damage) and says, "Ahh, Shaddup you pointy-eared devil!"

OOC: If you want, your character can make a check to burst the bonds holding him. Or he can just take his lumps and shut up, makes no difference to me! :)[/sblock]

Just waiting on posts from Mowgli and Ozy.
 

Aimhirghin

Aimhirghin sees one of his assailants dropped by an arcane bolt, and feels the surge of healing power from his friend and waves his thanks as he continues his move to the waterfall and the mysterious foot behind it. As he runs, his form wavers briefly. Once it stabilizes, there appears to be a Kobold Dragonshield running toward the waterfall and the source of the cry for help.

[sblock=OOC]Wow, it's like that scene from the latest version of 'Last of the Mohicans!'

Moving full out, he should be there by the time he finishes shifting his shape. Hopefully whatever's guarding the prisoner will be put off his guard by the appearance of an ally long enough to get a surprise attack on him.

Move Action: Whatever's necessary to cross the rest of the distance.
At-Will: Shape Change.

Do I need to spend the healing surge for Khellek's aid, or does that all come from him? I can't remember. In any case, it'll be 10 points back out of his 12 missing.[/sblock]

[sblock=Stat Block]Aimhirghin Maolán
Perception: 17 Insight: 17 Normal Vision
AC: 15 Fortitude: 11 Reflex: 14 Will: 16
Hit Points: 21/25 Bloodied: 12
Temporary Hit Points: 0
Action Points: 0 Second Wind: 1
Healing Surge: 6 Surges Remaining/Day: 07/08
At-Will Powers: Change Shape, Misdirected Mark, Vicious Mockery
Encounter Powers: Majestic Word, Words of Friendship, Spiteful Glamor, Blunder
Daily Powers: Stirring Shout[/sblock]
 
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[sblock=renault1g & Leif]Thank you, sir! Changes noted in stat block added to previous post![/sblock]
[sblock=Mowgli]For Healing Word, you spend a healing surge and get back your usual surge value + 1d6 (4 in this case) hp, so yes, you need to spend one. Still, it's a pretty neat trick, no? :)[/sblock]
 

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