Pathfinder 1E Leif's Questing Knights - L10 Pfdr Rpg [OOC 01] [Full]


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Okay. I guess all those times when the boards were glitching it was in fact still posting. Sorry about all the duplicates, guys.

Anyway, I actually prepared the outline for a Patience Mark II that would conform to the "patients" seeking role, :) . She makes ample use of her crafting feats too.

[sblock=Patience Mark II]Patience Mark II, female half-elf bonded hedge witch 10, neutral
str 9 (11) dex 14 con 10 (12) int 20 (24) wis 14 cha 11 (bonded wand, healing patron)
traits hedge magician, magic is life
skills craft (alchemy) 10, heal 10, intimidate 5, k (arcana) 10, k (history) 5, k (nature) 5, k (planes) 5, spellcraft 10, use magic device 10
feats accursed hex, brew potion, craft magic arms and armour, craft wand, craft wondrous item, extra hex, forge ring, skill focus (spellcraft)
hexes cauldron, coven, healing, major healing, slumber
languages aklo, celestial, common, draconic, elven, gnome, sylvan
spells in bonded item
5 - baleful polymorph, break enchantment, cleanse, dominate person, feeblemind, hold monster, major curse, summon monster v
4 - death ward, divination, neutralize poison, phantasmal killer, restoration, scrying, secure shelter, summon monster iv, vermin shape ii
3 - arcane sight, dispel magic, herosim, lightning bolt, pup shape, remove disease, seek thoughts, speak with dead, summon monster iii, tongues
2 - alter self, blood transcription, detect thoughts, glide, glitterdust, hold person, lesser resoration, summon monster ii, summon swarm, unnatural lust
1 - beguiling gift, bungle, burning hands, enlarge person, frostbite, hex ward, identify, ill omen, mask dweomer, ray of enfeeblement, reduce person, remove fear, summon minor monster, summon monster i, unseen servant, youthful appearance
0 - all witch
gear (1171.25 left) headband of vast intelligence +4 (fly/perception) 7600, belt of physical might +2 (strength/constitution) 4750, bracers of armour +4 7600, cloak of resistance +3 4275, bonded wand of cure light wounds 356.25, handy haversack 950, robe of components 2375, amulet of mighty fists +1 2375, healer's gloves 2375, boots of spring and striding 2612.5, eyes of keen sight 2850, hat of disguise 1710, tunic of careful casting 2375, cauldron of brewing 1425, broom of flying 8750[/sblock]
 
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They were doing some maintenance on the site today. I'm not really sure what's new. Seems to be running smoothly now. I got a notification about the kickstarter thing today, so I hope that means some of the features are being added. I'll soon be moderating the threads for my games!

Patience looks pretty cool. Witch is about the only Pathfinder class I have tried yet.
 


So give me a rundown of who is where and who is with whom one more time? How many different groups to we have that need to be merged? Two? Three? More?

Are all pc going to be in the same group, or are we going to start out with more than one IC thread with some in one group and some in the other? Keep in mind that PBP games slow down exponentially, even more than usual, with groups of more than four or five.
 

Re: Leif's "Questing Knights" - L10 PFDR-RPG - OOC [Game Full]

If I remember correctly, it's Sozin, Johann, Ero, and Hraln in one group, Lou's dude by his lonesome, and the other four together in a group.

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I like to think we could manage as one group but if two are required we will still have to meet soon as all of our most powerful healers are in the same group right now.
 

Re: Leif's "Questing Knights" - L10 PFDR-RPG - OOC [Game Full]

Ha hah, I can see it now, two parties show up in Devarnish, one beat to hell, the other one fresh as a daisy.

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Shall we try this on for size?

Hraln defeated a traitor that had in the past plagued both himself and Sozin. He was travelling alone when he happened across said villain's trail in an outlying province. Following the clues he found, he was closing in on the man when he crossed paths with Sozin. The two of them decided to join forces since they had similar goals. They cornered the fellow and exacted vengeance upon him. Since they worked well together, they decided to remain in each other's company for a time. In the course of their travels, they ran upon Johann Klaus the Damned, Dontrius, and Ero Batzuen, a damned human, a regular human, and a half-demon, no less, and the story of how they wound up together is thus: [Johann Klaus the Damned had just been a 'knight errant' riding around the countryside, defeating evil where he found it, hunting monsters when the opportunity arose, and tilting at windmills in between. He was in the vicinity of Greyhawk and the Duchy of Ulek when he espied a group of maidens bathing in a river. Being the noble sort, he decided to keep watch over their clothes to make sure that no villains absconded with them. As he was inspecting the river on the upstream side, he noticed Dontrius slicing, knife-like through the water. Dontrius had also noticed the maidens and determined to keep watch over them, but he was less protective of their privacy, having a full, unobstructed view below the water's surface. Nevertheless, the two men met and realized they were working toward the same goal, so they became fast allies and comrades. Soon after this the two of them crossed paths with Ero Batzuen. They conversed with him and quickly realized that they shared similar goals and so they began travelling together.] So now we have Hraln, Sozin, Johann Klaus the Damned, Dontrius, and Ero Batzuen travelling around the cental Flanaess in one group.

Meanwhile, the two Rangers, Dior Targarin and Eldran Hawkshand were spreading good and putting evil to flight nearby. They had befriended Yurei Cadivere after recriuting him to provide some arcane muscle to accompany their own martial muscle in several endeavors to further the cause.

Now it just so happens that the group of five and the group of three are headed to the realm of Veluna, to Veluna City. There has been word issued that the ruling clericy in Veluna seeks to retain the services of doughty adventurers to undertake a mission of the utmost gravity and danger. It also just so happens that both groups have arrived on the same day within an hour of each other and presented themselves to the priests. The priests, not wishing to show favoritism at this juncture have agreed to meet with both groups simultaneously. It is not clear whether the groups are competing or cooperating. The priests remain mum on that point and await your presence.

[So is it made, Gentlemen. IC to be opened anon, and roleplay to ensue.]
 
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