Turanil
First Post
Ranger REG said:Actually, you don't lose your VP when you suffer a successful critical hit. Damage bypass VP and applied to WP. In addition, when you take damage to WP, you begin to suffer a fatigued condition. The condition remains until you can heal the WP in one day (usually through magical or mystical healing), or you spend 8 consecutive hours of bed rest.
Ah, I had overlooked this part of the rule. Seems to me that VP/WP is thus less easy that I believed (you must track both VP and WP). Mmmmh... so MAS (MDT) is in fact the easier method, plus, as HeapThaumaturgist pointed out, easier to implement when taking creatures out of other d20 sources (like D&D's MM). Also, creatures with 2 hp still have 2 hp...
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