Henry
Autoexreginated
[MENTION=17850]Russ[/MENTION]:
You are no longer my Facebook Friend.

That said, If Greyhawk were the "default" setting again, it wouldn't hurt me because i know it and like it just as well. I really didn't have much of an appreciation for the Realms until a really good DM about eleven years ago kindled a love of the setting in me. Though I don't game with him any more, he gave me a different perspective on it, and the big deal with the Realms is BECAUSE everything is detailed out in volumed, because I could tell you in detail what a day in the life of an inhabitant could be, is the appeal. Contrast this to Golarion or Greyhawk where the broad strokes are filled in, but it's up to you to fill in all sorts of minor detail, from the name of a particular inn & tavern, to what food and drink it serves, to why there is a puddle of flesh-morphed and petrified wizards half-phased into the ceiling, and how they got there.
What the spellplague tried to do was to turn the Realms into Greyhawk, post-Greyhawk Wars, essentially, where the safe zones were few, and the triumph of good was in doubt EVERYWHERE, no "safe zones". Problem is, the Realms doesn't work that way, and there's room for a second type of campaign setting.
You are no longer my Facebook Friend.


That said, If Greyhawk were the "default" setting again, it wouldn't hurt me because i know it and like it just as well. I really didn't have much of an appreciation for the Realms until a really good DM about eleven years ago kindled a love of the setting in me. Though I don't game with him any more, he gave me a different perspective on it, and the big deal with the Realms is BECAUSE everything is detailed out in volumed, because I could tell you in detail what a day in the life of an inhabitant could be, is the appeal. Contrast this to Golarion or Greyhawk where the broad strokes are filled in, but it's up to you to fill in all sorts of minor detail, from the name of a particular inn & tavern, to what food and drink it serves, to why there is a puddle of flesh-morphed and petrified wizards half-phased into the ceiling, and how they got there.
What the spellplague tried to do was to turn the Realms into Greyhawk, post-Greyhawk Wars, essentially, where the safe zones were few, and the triumph of good was in doubt EVERYWHERE, no "safe zones". Problem is, the Realms doesn't work that way, and there's room for a second type of campaign setting.