• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Let's make a second dungeon

Well I may not have much patience but its sweet to know I can strike terror into people I don't even know by just a few written words. Just let them run away and infest room 2 with Abyssal wasp and see what kind of reception they get.

Just remember not everyone has gotten to read the contingency and interaction stuff. So you might have some surprises for the readers as well.

later
 

log in or register to remove this ad

Trainz said:
The thing is, I used the 3 dreams/visions on the monk for the hook. It woked very well. With last vision, of hordes of demons spilling out of the cavern destroying the countryside, I told him "You KNOW in your dream that this happens in the NEAR FUTURE".

.
That was my hook! I knew I was a gifted and talent writer!! <wink>

That's me, TrentonJoe, singlehandily influencing the D&D players of Canada.
 

trentonjoe said:
That was my hook! I knew I was a gifted and talent writer!!

That's me, TrentonJoe, singlehandily influencing the D&D players of Canada.
That was a brilliant hook. It was very easy to integrate, and creates momentum for the adventure instantly. Afterwards, they went to see the town wizardress (who's also the love-interest of the sorceror) and she saw the image of the cavern in the monk's mind, after which she teleported them there, then saying "All right then, good luck guys !" and beamed back.

I can't wait for the PC's to get in the rooms where the past and present visions were portrayed, and the PC to say "Wait a minute, these are the elves I saw her put helmets on their heads ! DON'T KILL THEM !".

Very well designed Trenton.
 


Into the Woods

Remove ads

Top