Necro! I hope this is allowed. (Official Iron Kingdoms Warcaster:
https://www.kickstarter.com/projects/privateerpress/iron-kingdoms-requiem-5e/posts/3090636)
What about something like this?
Warcaster (Shadowdark Conversion)
Hit Points: 1d6 per level
Armor Training: Light and Medium Armor
Weapon Training: Simple and Martial Weapons
Class Abilities
1. Arcane Mechanik: You can wield both magic and mechanika. You may cast spells as a wizard (see below) and also wield mechanikal weapons without penalty. You gain
one bonded warjack, a steam-powered construct that obeys simple commands.
2. Spellcasting (Runic Focus): Instead of memorizing spells, you etch runes into your mechanikal gear, allowing you to cast a number of spells per day equal to half your level (rounded up). You roll an
Intelligence check (DC 10 + spell level) to successfully cast a spell. If you fail, the spell fizzles and is lost.
3. Focused Power: You generate
Focus Points (FP) each dawn equal to your level. You may spend 1 FP to:
- Boost a spell, rolling with advantage.
- Empower a weapon, granting it +1 damage for 1 minute.
- Command a warjack, issuing a complex command.
- Recharge a mechanikal weapon, resetting an expended charge.
4. Warjack Bond: Your warjack obeys simple commands but requires
1 FP per hour of active operation. It has the following base stats:
- HD: 3d8
- AC: 14 (plated armor)
- Attack: +3 (1d8+2 bludgeoning)
- Speed: 20 ft
- Special: Can carry heavy loads and break obstacles with ease.
5. Archetype (Choose at Level 3):
- Arcanist: Gain an extra spell slot and can use FP to recover a lost spell.
- Gunmage: Gain +2 to spellcasting rolls for ranged spells and firearm attacks.
- Battlefield Commander: Gain +1 FP and can command warjacks for free once per day.
6. Iron Will (Level 5): Once per day, you can reroll a failed spellcasting check or Focus ability roll.
Warcaster Spells
(Warcasters use wizard spells, but with a focus on elemental damage, shields, and mechanikal enhancements.)