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erf_beto

First Post
I've been meaning to do something like this for a long time, my idea was to use these pregens into a demo game or in addition to the Starter set.

But instead of 8 characters, I wanted to do 16: one for each build in the PHB. One build is human, the other is... not. Why? Human is the "dominant" race, there should be a lot more of them. Also, most new players don't know what a dragonborn is - they do know they want to play a fighter like Aragorn but a "dragon-what"?

Of course I only meant to do 1st-3rd level (like the pregens we see in KotS), but 1, 5, 15, 25 (and maybe 30, why not?) sounds much more usefull in the long run.

I never decided on the final spread of class/race combos, but it would look something like this:
Human Devoted Cleric
Dwarf Battle Cleric

Human Guardian Fighter
??? Great Weapon Fighter

Human Protecting Paladin
Dragonborn Avenging Paladin

Human Two Blade Ranger
Elf Archer Ranger

Human Brawny Rogue
Halfling Trickster Rogue

Human Deceptive Warlock
Tiefling Scourge Warlock

Human Tactical Warlord
Half-Elf Inspiring Warlord

Human War Wizard
Eladrin Control Wizard
Eventually I would add in another race, class or build to the mix (Minotaur Barbarian, Gnome Wizard with illusion spells, Warforged guardian fighter, Drow Assault Swordmage, etc). Each with a new taste to try out.

Another idea was using the sugestions on the PHB race entries: 3 classes per race. But that felt like overkill... :blush:
 



Bagpuss

Legend
dibs on the Elf Ranger. Although seeing Claudio art above I will probably have him using some two weapon powers as well as being an archer so a sub-optimal build.

Elf Ranger 1
[sblock]
Race: Elf
Class: Ranger 1 (Archer Fighting Style)
Abilities: Str 16 (+3), Con 12 (+1), Dex 18 (+4), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
Feat: Defensive Mobility, Quick Draw
Trained Skills: Nature, Acrobatics, Athletics, Perception, Stealth
At-Wills: Nimble Strike, Twin Strike
Encounter: Elven Accuracy, Two-Fanged Strike
Daily: Split the Tree
Equipment: longsword, hand axe, dagger (2), hide armor, longbow, quiver (30 arrows), standard adventurer's kit
Gold: 2gp
[/sblock]

Elf Ranger 5th level
[sblock]
Race: Elf
Class: Ranger 5 (Archer Fighting Style)
Abilities: Str 17 (+3), Con 12 (+1), Dex 19 (+4), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
Feat: Defensive Mobility, Quick Draw, Lethal Hunter, Elven Precision
Trained Skills: Nature, Acrobatics, Athletics, Perception, Stealth
At-Wills: Nimble Strike, Twin Strike
Encounter: Elven Accuracy, Two-Fanged Strike, Disruptive Strike
Daily: Split the Tree, Splintering Shot
Utility: Yield Ground
Equipment:
Gold:
[/sblock]

Elf Ranger 15, Battlefield Archer Paragon Path
[sblock]Race: Elf
Class: Ranger 15 (Archer Fighting Style), Battlefield Archer Paragon Path
Abilities: Str 20 (+5), Con 13 (+1), Dex 22 (+6), Int 11 (+0), Wis 15 (+2), Cha 9 (-1)
Feat: Defensive Mobility, Quick Draw, Lethal Hunter, Elven Precision, Weapon Focus (bows), Escape Artist, Combat Anticipation, Evasion, Agile Athlete, Danger Sense
Trained Skills: Nature, Acrobatics, Athletics, Perception, Stealth
At-Wills: Nimble Strike, Twin Strike
Encounter: Elven Accuracy, Knockdown Shot, Disruptive Strike, Spikes of the Manticore, Combined Fire
Daily: Split the Tree, Splintering Shot, Attacks on the Run
Utility: Yield Ground, Evade Ambush, Expeditious Stride, Archer’s Glory
Equipment:
Gold:
[/sblock]

Chose not to swap a Daily power at 15th level as Split the Tree is pretty good (and very iconic), due to picking the best of two attack rolls.
 
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blargney the second

blargney the minute's son
I'll take the eladrin warlord.

[sblock=Stats]Race: Eladrin
Class: Warlord 1 (Tactical)
Abilities: Str 16 (+3), Con 12 (+1), Dex 14 (+2), Int 18 (+4), Wis 8 (-1), Cha 10 (+0)
Feat: Arcane Initiate (Scorching Burst)
Trained Skills: Arcana, Athletics, Diplomacy, Endurance, History, Religion
At-Wills: Commander's Strike, Viper's Strike
Encounter: Warlord's Favour
Daily: Lead the Attack
Equipment: longsword, light shield, hide armor, 3 javelins, standard adventurer's kit, climber's kit
[/sblock]-blarg
 
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