CountPopeula
First Post
To me, for that to happen, D&D disappearing would have to equal growth of the hobby.
I think it could. Monopolistic industry leaders can stunt the growth of an industry. When Atari imploded, it was the end of home video games. Until Nintendo came along and the market exploded. The market grew more under Nintendo's stewardship, then grew further under the guidance of Sony.
But the point is, as long as D&D accounts for more than 50% of the total industry market share, and the brand has gone from mysterious and "outlaw" satanism to become what you do because you can't get a date, ever... it could stunt the growth of the industry.
But I think if D&D were to disappear, any growth would have to be based on how aggressively the new market leader (White Wolf by default, but a third party could easily blow past them in a power vacuum with the right product and marketing strategy) can grow the market.
It may all be pointless speculation, but my only real point is that no industry is completely reliant one one brand to the point that the death of said brand will destroy the industry. If DC and Marvel both closed up shop tomorrow, we'd still have comic books. If Microsoft closed, we'd still have computers. If Ford and GM go under, we'll still have cars. If D&D is gone, we'll still have TRPGs.