THE MOONS AND THE TIDES
Two moons—Cinder and Wraith—hang over the world of the Sundered Isles. Cinder is the red of cooling flames. Wraith is silver-blue. The intricate dance of these moons create tides that vary dramatically by hour, day, and season. These tides are the rhythm of the isles, but it is a complex and discordant beat. Skilled mariners learn to anticipate and adapt to these forces. The unlucky and careless find themselves amid rocky shallows or struggling against fierce currents
THE TWIN FATES
The people of the isles often refer to the moons as the Twin Fates. Want to give your playscape a thematic boost? Treat your challenge dice as manifestations of the Fates. Designate one D10 as Cinder, and the other as Wraith. Choose colors which evoke the light of each moon.
When helpful, use these challenge dice to reveal the nature of a situation, either by adding nuance to a move result or as a standalone oracle. Let the higher of the two dice decide. Cinder is hot: aggressive, passionate, resolute, physical. Wraith is cool: careful, mysterious, cunning, unearthly. On a match, choose which has the most influence.