Crimson Longinus
Legend
To me it is perfectly clear, that what is happing in any RPG play is story creation. This goes for trad games where players merely inhabit their characters, as well as approaches where narrative beats might be more intentionally considered. Some sort of a story is being generated regardless.
All this talk about "complete stories" and stories told afterwards is just nonsense to me. The story is both created and experienced right there at the table.
And yeah, sometimes it might end up being an incoherent shaggy-dog story. That's fine. Still a story.
All this talk about "complete stories" and stories told afterwards is just nonsense to me. The story is both created and experienced right there at the table.
And yeah, sometimes it might end up being an incoherent shaggy-dog story. That's fine. Still a story.
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